Assassin's Creed Shadows is an action role-playing game set in feudal Japan during the Sengoku period. Players control two distinct protagonists on PlayStation 5, switching between them to tackle objectives through complementary approaches in a large open world. The experience centers on infiltration, assassination, and direct confrontation while navigating dynamic environments shaped by seasons and weather.
Gameplay
Core gameplay revolves around two playable characters with separate skill trees, weapons, and progression systems. Naoe operates as a shinobi who relies on agility, parkour, and tools to remain undetected. She uses a grappling hook for vertical traversal, shuriken and smoke bombs for distractions, and the Hidden Blade for silent takedowns. Light and shadow mechanics influence visibility, while prone movement and environmental audio cues help avoid patrols in enemy strongholds.
Yasuke functions as a samurai who favors open combat. He employs a katana or naginata for melee combos and can perform silent bow takedowns from range. Combat includes light attacks for steady damage, charged posture attacks for heavier impact, and systems that allow armor to break on enemies. Weapon choices affect how objects in the environment respond during fights. Players select either character for most quests, tailoring the approach to stealth or direct engagement.
The open world includes castle towns, shrines, and countryside areas. Dynamic seasons and weather alter visibility, sound propagation, and tactical options during missions. Environmental destruction adds layers to both infiltration and combat encounters. Six skill trees per character expand customization beyond previous entries, letting players specialize in specific weapons or playstyles.
Game Modes
The game operates as a single-player experience with several configurable options that shape difficulty and presentation. Difficulty settings range from Story mode, which reduces enemy damage for narrative focus, to Expert mode, which demands precise timing in combat and stealth. Normal serves as the balanced default, while Forgiving offers intermediate leniency.
Canon mode locks dialogue choices in cutscenes for a fixed narrative path and cannot be altered after selection. Immersive mode switches audio to original Japanese voice acting with subtitles. Exploration can be set to guided or unguided, affecting map markers and objective hints. A recent final update introduced Domains, an endgame feature that provides arena-style challenges to test builds and skills, along with a concluding story quest called Black Tides.
World and Setting
Feudal Japan serves as the backdrop, rendered with detailed lighting, particle effects, and seasonal changes. Lantern light reflects on wet surfaces, cherry blossoms move with wind, and weather shifts influence player tactics. The setting supports both quiet infiltration of fortified locations and larger-scale confrontations across varied terrain.
Progression ties directly to the two protagonists, each with independent gear, stats, and abilities. Quests can be approached in multiple ways depending on the chosen character, encouraging replay through different paths rather than linear repetition.
Is It Worth Playing?
Critics awarded the game generally favorable scores, with a Metacritic aggregate of 81. The final free update in June 2026 added story closure and the Domains endgame system, extending playtime for those who complete the main campaign. It suits players who enjoy open-world exploration combined with refined stealth and melee systems in a historical setting.
Those seeking a focused single-player action role-playing experience on PlayStation 5 will find consistent mechanical depth through character switching and environmental interaction. The title supports both series veterans and newcomers interested in the Sengoku-era setting and dual-protagonist structure. Availability requires an internet connection along with Ubisoft and PlayStation Network accounts for full access to features.