BioShock Infinite: Clash in the Clouds is an action combat add-on for the PC title BioShock Infinite. Released in 2013, this pack strips away narrative elements to deliver focused arena combat built around the base game's systems. Players face waves of enemies across four dedicated maps, using weapons, Vigors, Gear, Tears, and Sky-Lines to survive escalating encounters. The content requires the original BioShock Infinite and centers on challenge completion rather than exploration or story progression.
Gameplay
The core loop revolves around wave survival in arena settings. Each encounter begins with a set number of enemies that grows in number and variety with every wave. Players combine standard firearms with Vigor abilities for crowd control and damage output while navigating the environment via Sky-Lines for repositioning. Tears allow temporary summoning of objects or allies to shift the battlefield advantage. Gear provides passive bonuses that influence survival strategies across longer sessions.
Progression ties directly to in-arena earnings. Defeating enemies grants currency that can be spent between waves on weapon upgrades, new Vigors, or additional Gear pieces. This system encourages experimentation with loadouts tailored to specific wave compositions. Leaderboards track high scores for each challenge, adding a competitive layer for players who replay maps to improve performance.
Combat emphasizes resource management and positioning. Limited ammunition and Vigor cooldowns force players to adapt tactics mid-wave rather than relying on a single dominant approach. The four maps introduce distinct layouts that reward different movement patterns and ability combinations.
Game Modes
Clash in the Clouds structures its content around sixty individual challenges distributed across four maps. Each map contains fifteen waves that increase in difficulty, with the final waves presenting the highest enemy density and strongest variants. Completion of these challenges unlocks rewards stored in The Columbian Archeological Society, including concept art, Voxophones, and Kinetoscopes.
Blue Ribbon Challenges represent the primary objective within each map. These require players to meet specific performance criteria beyond simple survival, such as time limits or kill counts under certain conditions. The wave format ensures every session follows a consistent structure of preparation, engagement, and evaluation.
No separate multiplayer or co-op options exist in this pack. All activity remains single-player, with leaderboards serving as the main external comparison point. The design keeps sessions self-contained, allowing players to tackle individual maps or challenges without committing to a longer campaign.
Unlocks and Progression
Successful challenge completion populates The Columbian Archeological Society with collectible media. These items provide behind-the-scenes insight into the BioShock Infinite world without altering gameplay. Currency earned during waves supports immediate power progression, while Blue Ribbon achievements grant the broader unlock set.
The pack contains no ongoing seasonal content or post-release updates. All sixty challenges and four maps remain static since the 2013 launch. Players access the full feature set upon purchase and installation alongside the base game.
Is It Worth Playing?
This add-on suits players who enjoy BioShock Infinite's combat systems and want isolated practice against increasing enemy pressure. The wave structure delivers repeatable sessions focused on mechanical mastery rather than narrative discovery. Mixed critical and user reception reflects its narrow scope, with praise for combat variety and criticism for the absence of story elements.
Availability comes bundled in collections that include the base game, making access straightforward for new owners. Those seeking pure combat challenges without additional campaign content will find the most direct value here. The fixed content means the experience stays consistent regardless of when it is played.