Boned Distant Stars DLC adds fresh content to the fast paced multiplayer party game Boned, a free to play action title on PC that blends indie and casual elements. Players step into the role of canine astronauts who navigate gravitational fields and planetary environments in competitive matches. The experience centers on drilling into planet cores to gather toys, which teams then use to score points or disrupt opponents. Slingshot maneuvers around celestial bodies add momentum and positioning challenges that reward precise timing and coordination.
Gameplay
Core movement relies on drilling through planetary surfaces and using gravitational pulls to propel characters across maps. Collecting toys forms the central resource loop, as these items can be launched to eliminate rival players or returned to a team base for points. The Bone serves as a special objective that triggers a tug of war when uncovered, forcing teams to contest possession while managing their own survival. Local multiplayer requires a controller, which supports the responsive controls needed for quick directional changes and item throws. Matches emphasize short, intense rounds where positioning and resource management determine outcomes.
Game Modes
Three distinct win conditions shape each match. One path to victory involves reducing every opponent team to zero lives through direct confrontations. Another requires delivering eight toys to the home base before rivals achieve the same. The third centers on locating The Bone and maintaining control of it against opposing attempts to seize it. These conditions can be pursued simultaneously within a single match, creating layered strategies where teams balance offense, defense, and objective hunting.
New Content in Distant Stars DLC
The expansion introduces six new maps that feature varied gravitational layouts and obstacle patterns. These include 3 Body Problem, Turbulence, Big Bumper, Event Horizon, Double Helix, and Maelstrom. Three additional dog characters become available: Princess, Milo, and Kumi. Ten new wearable hats provide customization options for personalizing astronaut appearances. All additions integrate directly into existing matches without altering the fundamental toy collection and elimination systems.
Multiplayer Focus
Matches support team based play where coordination around toy delivery and life management proves essential. The fast pace suits groups seeking quick sessions rather than extended campaigns. Local play with controllers encourages couch competition, while the overall structure keeps rounds accessible for casual gatherings. No single player campaign exists, so the title targets those who enjoy repeated competitive rounds with friends or online participants.
Is It Worth Playing?
The game appeals to players who enjoy arcade style party games with simple yet competitive mechanics. Its free to play model removes any upfront cost barrier, allowing immediate access to core matches and the added maps and characters from the DLC. The three win conditions provide variety within short play sessions, and the emphasis on drilling, slingshotting, and item use creates consistent engagement. Those seeking local multiplayer experiences with controllers will find the setup straightforward. The recent addition of new maps and characters keeps the content fresh for returning participants. Overall, the title suits groups looking for lighthearted, high energy competition without complex progression systems.