Carpet Combat is a free-to-play turn-based tactics game on PC that places small toy soldiers into physics-driven battles across household arenas. Players position squads, line up shots, and flick objects to knock opponents off their feet while using furniture and obstacles for cover. The Sorcery Collection expands this experience with a dedicated Sorcerer's Hut arena and a roster of magical soldiers and companions.
Gameplay
Matches unfold in turns where each participant selects a firing position and adjusts aim and power before releasing an object. Physics governs every trajectory, allowing shots to bounce, collide with multiple targets, and send soldiers tumbling across the carpet. Placement proves critical, as spreading units and exploiting room geometry creates unexpected angles that bypass direct lines of sight.
The Sorcery Collection introduces five power-ups that alter the next move: Gravity Well pulls objects toward a point, Portal Pair creates linked entry and exit points, Dispel removes active effects, Chain Lightning arcs between targets, and Time Echo repeats a prior action. Ten animated aiming arcs unlock through career progression and help refine shot precision. The collection also supplies a full magical soldier roster along with a companion unit for added tactical options.
Game Modes
The base game supports practice sessions, adjustable-difficulty AI battles, and online multiplayer. Free-for-all matches accommodate two to four players, while 2v2 team formats encourage coordinated play. Players can also pair with one friend to face AI opponents together.
Ownership of the Sorcery Collection unlocks the Sorcerer's Hut arena for solo play, practice, and multiplayer hosting. Steam players without the collection can join a host who owns it, though cross-store matches between Steam and Epic require every participant to own the arena on their platform. Paid loadout selections tied to the collection demand ownership.
Progression and Features
Career progression grants access to the ten animated aiming arcs. Objectives throughout matches reward cosmetic items and collection-specific themes. The Sorcerer's Hut serves as the central arena for these new elements, providing a distinct environment from the base game's Living Room setting.
Illustrated character concepts for barbarians, necromancers, voodoo practitioners, and witches appear in the in-game collection browser, offering visual context for the magical roster without altering core mechanics.
Is It Worth Playing?
Carpet Combat remains in a pre-release state with no user reviews available yet. The free base game already delivers core turn-based physics battles, AI opponents, and multiplayer options, making the Sorcery Collection an optional expansion for players drawn to the new arena, power-ups, and magical units. Those who enjoy precise aiming, environmental tactics, and short-session multiplayer will find the most value once the game launches. The collection integrates directly into existing modes rather than introducing separate experiences.