Dead by Daylight - The Saw Chapter expands the asymmetrical multiplayer survival horror experience of Dead by Daylight with licensed content drawn from the Saw film series. Players enter trials where four survivors attempt to repair generators and open exit gates while one killer pursues them across the map. This chapter adds The Pig as killer, David Tapp as survivor, and the Gideon Meat Plant map, known in game as The Abattoir.
Gameplay
The core loop centers on survivors completing objectives under pressure from the killer. Survivors must locate and repair generators scattered throughout the environment to restore power to exit gates. The killer interrupts these efforts by downing survivors and carrying them to hooks for sacrifice. Matches emphasize stealth, positioning, and quick decision making as the killer closes in.
The Pig brings a distinct set of tools to the role. She begins each trial with four Reverse Bear Traps. These devices attach only to survivors already in the dying state. Once placed, the traps activate after a generator is completed, starting a timer. Survivors must locate one of five Jigsaw Boxes placed around the map and search them for the correct key to remove the trap before time expires. The Pig can also enter a crouched stance that removes her terror radius, allowing undetected movement, and then launch an ambush dash attack from that position.
Her three perks focus on control and information. Hangman's Trick repairs sabotaged hooks after a short delay and notifies the killer when sabotage begins. Surveillance reveals the auras of the last regressing generators. Make Your Choice applies the Exposed status effect to a survivor who unhooks another from a distance, with a cooldown period.
Game Modes
Dead by Daylight structures play around public trials that pit one killer against four survivors in real time matches. These trials take place on procedurally influenced maps with fixed layouts that include the new Gideon Meat Plant. Players queue for standard matches or create custom lobbies to adjust rules and participant numbers. The chapter integrates directly into this system without introducing separate modes.
The Survivor and Map
David Tapp arrives as a detective survivor equipped with perks that reward awareness and resilience. Tenacity increases crawling speed in the dying state and allows recovery while moving. Detective's Hunch reveals the auras of nearby generators, chests, and totems for a few seconds after completing a generator. Stake Out builds tokens while remaining near the killer without entering a chase, turning good skill checks into great ones when tokens are available.
The Abattoir map transforms the Gideon Meat Plant into a trial ground filled with industrial machinery, narrow corridors, and open slaughter areas. The environment retains visual cues of its original purpose while providing new sightlines and hiding spots that influence both killer ambushes and survivor escapes.
Is It Worth Playing?
The chapter remains available as a standalone purchase that unlocks its killer, survivor, and map for use in ongoing trials. The Pig's ambush and trap mechanics offer a different approach to the killer role compared to other characters, though community feedback often notes her power as less dominant in high level play. Her perks, particularly Surveillance and Make Your Choice, see frequent use across multiple killers for their tracking and punishment effects. David Tapp's perks provide strong utility for survivors focused on generator progress and objective awareness.
Players who enjoy the Saw franchise theme or seek specific perk combinations find value in the addition. The game continues to receive regular balance updates and new content years after the chapter's release, keeping the core trial experience active. Those who prefer stealth oriented killers or aura reading builds will likely appreciate the tools introduced here more than players seeking high mobility or direct confrontation options.