Resident Evil: Revelations 2 Episode Two: Contemplation is an action-adventure title for PC that continues the story of survivors navigating a virus outbreak on a remote island. Players control different characters across two distinct time periods, combining exploration, combat, and resource management in third-person perspective. The episode builds directly on the events of the prior installment, requiring it to access the full content.
Gameplay
The core loop centers on progressing through linear yet increasingly open areas while managing limited ammunition and health items. Claire and Moira handle the initial segment, relying on firearms for distant threats and close-quarters tools for infected foes. Environmental interaction plays a key role, with light sources used to disorient enemies before striking. Barry's later portion shifts focus to tracking and puzzle elements aided by a companion's unique abilities.
Combat emphasizes precision and positioning rather than unlimited firepower. Players scavenge supplies scattered throughout facilities and outdoor zones, deciding when to engage groups or avoid them. Upgrades to weapons and character skills become available through progression, allowing customization of loadouts for different enemy types. The dual-timeline structure alternates between urgent escape sequences and methodical investigation, creating varied pacing within the same episode.
Game Modes
The main experience unfolds through the campaign, divided into Claire's section set in the present and Barry's section occurring six months afterward. Both segments feature objectives tied to escaping infected zones and uncovering connections to the outbreak. Additional Raid Mode content expands the package with extra characters and dedicated stages unlocked upon purchase.
Raid Mode functions as a separate run-and-gun experience playable solo or with a partner. Participants select from available characters, customize equipment in a central hub area, and complete short missions that reward experience points for leveling. Stages emphasize fast-paced clearing of enemies while collecting items to strengthen gear over repeated runs. Post-campaign unlocks include Invisible Enemy Mode, which removes enemy visibility cues, and Countdown Mode, which adds time pressure to standard playthroughs.
Story and Characters
Claire Redfield and Moira Burton reunite with other Terra Save personnel after breaking free from captivity. The group discovers they carry a dangerous infection, forcing decisions about trust and survival amid rising panic. Parallel events follow Barry Burton as he partners with Natalia to locate his daughter, using fragmented memories to guide the search across the island's ruins.
Character abilities differentiate the sections. Moira's flashlight serves both as a tool and weapon against certain threats, while Natalia's insights provide navigation advantages in Barry's timeline. The narrative maintains focus on desperation and limited options without introducing unrelated factions or large-scale conflicts.
Is It Worth Playing?
This episode suits players who enjoy narrative-driven action-adventure games with co-operative options in side content. Raid Mode offers repeatable sessions for those seeking progression systems and character customization beyond the main story. The requirement for the first episode means newcomers start with the complete package rather than isolated segments.
Reception highlights improved environmental variety compared to the opening episode and the addition of Raid Mode for extended play. No ongoing seasonal updates exist, as the title released as a complete episodic entry in 2015. Availability remains through standard digital storefronts on PC, with no free trial or separate modes detached from the core purchase.
Those preferring pure single-player campaigns will find the dual perspectives and mode variety sufficient for multiple completions. Co-op enthusiasts gain the most from Raid Mode pairings. The experience rewards careful resource use and attention to character-specific mechanics over broad exploration or competitive elements.