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About Archrebel Tactics

Archrebel Tactics - about the game
Command a squad of recruits responding to a distress call on planet Kaprical in this sci-fi turn-based strategy war game. Face off against a totalitarian enemy and ferocious native wildlife, including behemoth creatures, through missions like elimination, exploration, base capture, retrieval, and rescue. Control dozens of units on grid-based maps with a classic action-point system, managing inventory slots and weight, stamina for rest needs, and a reactive morale system that triggers bravery, fear, or panic. Engage in pixel-precision shooting, ranged and melee combat, skill-based actions for repairing and healing, and level-ups with class selection in partially destructible environments. Build forces by looting resources, researching tech, and capturing droids while choosing faction-aligned missions for unique rewards. Fans of Laser Squad and UFO: Enemy Unknown will appreciate the single-player campaign with persistent progress, optional permadeath, and fully programmable missions for replayability.

Archrebel is a sci-fi, turn-based strategy war game, strongly inspired by the classic Rebelstar, released in 1986. In Archrebel, players control several dozen units on a grid-based map, performing actions limited by a classic action-point system similar to those found in Laser Squad and UFO: Enemy Unknown.

The plot:

You will take control of a squad dispatched to respond to a distress call from a recently established colony on the planet Kaprical. Composed of newly initiated men and women, your team is sent by the private company Archrebel to prove its worth. What begins as a routine mission quickly turns into a fight for survival, as the squad becomes entangled in skirmishes against an unexpected totalitarian enemy. By joining forces with the colonists, looting resources, researching technologies, and building and capturing powerful droids, you will gradually assemble a force capable of repelling the intruder that has secretly seized control of the planet’s colonies.

Types of missions:
  • Elimination – eliminate all hostile forces.

  • Exploration – gather intel and locate assets.

  • Capture Base – infiltrate and seize enemy compounds.

  • Retrieval – secure resources and assets from dropships before the enemy.

  • Rescue – find and escort allies safely back to base.

For the most part, players will be able to choose their missions, each affiliated with one of the three factions the player can work with, each offering unique rewards.

In addition to confronting the invading force, factions must also contend with the planet’s native, ferocious wildlife. There are even reports of behemoth-sized creatures that have terrorized several colonies.

These are the core features planned for the initial release:
  • Single-player campaign with persistent and multiple-choice progress.

  • Partially procedurally-generated campaign missions.

  • Good old Laser Squad/X-COM action point system.

  • Partially destructible environments.

  • Pixel precision shooting. Ranged and melee combat.

  • Full programmable and procedurally-generated single missions for endless replay value.

  • An inventory system with slot and weight limit control.

  • Optional permadeath (Iron-mode).

  • A reactive morale system able to cause effects like bravery, fear, or panic.

  • A stamina system that controls tiredness and the need for resting.

  • Retro-looking GFX with modern VFX like particles and shaders.

  • Skill-based actions for shooting, melee combat, repairing, healing, etc.

  • Level-up system with class selection and gear unlocking.

Post Release Planned Features:

Many improvements and additional GFX.
Local co-op campaign integration.

Planned but still uncertain features:

Additional Campaigns.
Campaign Cutscenes.
Online Co-op.
Online Pvp.

Wishlist and be part of this project by following me on Twitter, I'm very active there and I respond to everyone.

Interface:
English
Subtitles:
English

Age rating

Unavailable

Minimum:

  • Processor: x86, x64 architecture with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: DX10, DX11, DX12 capable GPUs
  • Storage: 1 GB available space

Recommended:

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FAQ

8 questions

Before you start looking for a cheap Archrebel Tactics key, check the essentials. Developed by Ularis Badler. Published by Ularis Badler. PC released date: Coming Soon. Genres: Strategy. Categories: Multi-player, Remote Play Together, Family Sharing, Co-op, Single-player, Shared/Split Screen Co-op, Shared/Split Screen, Online Co-op.

Q

Where to buy a cheap Archrebel Tactics Steam key?

Archrebel Tactics is free to play! Download it on Steam and start playing instantly.

Archrebel Tactics is completely free on Steam. No purchase needed - just download and play. If you are looking for premium DLC or in-game items, check the offers table above.

Our price tracker covers both official retailers and key marketplaces, so you can find Archrebel Tactics on sale even outside seasonal promotions. We currently detect 0 active offers from official stores and keyshops. Check the table above, compare against the historical low, and set an alert so you never miss the next price drop.

Based on our data, Archrebel Tactics is not currently available on GeForce NOW. You will need to run it locally on your PC. Browse games available on GeForce NOW.

Yes. Archrebel Tactics has an official page on the Steam Store, but we currently don't track any third-party offers with Steam DRM. Check back later or set a price alert.

Not at this time. Valve marks Archrebel Tactics as Unsupported on Steam Deck. Keep an eye on XD.deals - we track Proton updates and community fixes. Browse games that are Steam Deck Verified or Steam Deck Playable.

Archrebel Tactics does not appear to be available on PC Game Pass, EA Play, Ubisoft+ or any other PC subscription service at this time. Your only option is purchasing the game - use XD.deals to find the best price.

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