Au Revoir is a point-and-click adventure game set on PS5 that places players in a dystopian 2071 where synthetic brains allow the wealthy to transfer consciousness into new bodies. Developed by Invisible Studio and published by Nuntius Games, the title casts players as Tristan, a Sentinel employed by Au Revoir Ltd. to recover and relocate these stored minds. The experience centers on investigation, environmental interaction, and narrative choices within a neon-noir cyberpunk world rendered in a low-poly aesthetic inspired by 1990s 3D games.
Gameplay
Core gameplay revolves around point-and-click mechanics that encourage careful observation of detailed environments. Players navigate urban districts using a hover car to reach new locations, then examine objects, collect documents and clues, and engage in conversations with characters who often withhold key information. Puzzles require logic, attention to detail, and the combination of gathered items or data to progress, such as aligning signals or constructing meaningful sequences from fragmented text. Dialogue choices directly shape the protagonist's understanding of events and open or close paths through the story, creating a loop of exploration, deduction, and decision-making that advances the central mystery.
Traversal between areas feels deliberate, with the car serving as both a practical tool and a way to shift perspective on the sprawling city. Interactions with supporting characters reveal personal motivations and hidden agendas, adding layers to every encounter. The visual style emphasizes atmospheric lighting and retro textures, supporting focused examination of scenes without overwhelming detail.
Game Modes
Au Revoir operates exclusively in singleplayer mode. There are no multiplayer components, competitive ladders, or cooperative sessions. The entire experience unfolds as a linear yet branching narrative adventure, with replay value stemming from the five distinct endings that result from different combinations of choices made throughout the investigation. Players can complete the story once and return to pursue alternate outcomes, uncovering additional layers of the conspiracy and the protagonist's personal doubts about his own synthetic brain.
Narrative and Characters
The story unfolds through a series of missions that begin as routine recoveries but quickly escalate into questions of identity, memory integrity, and corporate ethics. Tristan's role as a Sentinel exposes him to the inequalities of a society where immortality remains exclusive to the elite. Encounters with a range of individuals, each carrying distinct personalities and secrets, drive the plot forward and force moral considerations that influence how events resolve. Twists emerge naturally from collected evidence and player decisions, challenging assumptions about the protagonist and the world around him.
Supporting figures range from corporate contacts to street-level informants, each conversation serving as both information source and potential turning point. The narrative maintains a measured pace, allowing time for reflection on the implications of synthetic consciousness transfer and the power structures that control it.
Is It Worth Playing?
Au Revoir delivers a focused singleplayer adventure suited to players who enjoy narrative-driven point-and-click experiences with investigative elements and multiple endings. Steam user reviews stand at Very Positive, reflecting consistent appreciation for the story, atmosphere, and puzzle design among those who have completed it. The game runs approximately two to three hours on a first playthrough, making it accessible for a single session or short replay campaign. Its retro visual approach and emphasis on choice consequences appeal particularly to fans of classic cyberpunk adventures and branching narratives. On PS5, the title offers the same core experience as its PC release, with no additional modes or ongoing seasonal content confirmed. Those seeking a concise, story-centric adventure with replayability through alternate endings will find the package worthwhile, while players preferring longer campaigns or action-oriented gameplay may want to consider its length and style before purchasing.