ConEX is an action indie game for PC in which players take on the role of a Delivery Associate navigating hostile urban routes filled with aggressive zombies. The core experience centers on transporting packages through dangerous environments while managing combat, upgrades, and safe returns to the company vehicle.
Gameplay
The gameplay loop revolves around completing delivery routes that function as compact, handcrafted dioramas packed with obstacles. Players must deliver an assigned package to a designated locker, then return safely to the van and exit the jobsite to receive full earnings. Zombies block paths and attack aggressively, requiring the use of company-issued equipment to clear the way. Successful neutralization of zombies releases XP that improves the H1 Chip, unlocking one of three upgrade choices at each level-up. Earnings from deliveries fund additional tools and equipment through an in-game store. The pixel-art presentation features over 15,000 handcrafted frames with LiquidPixel technology for fluid, depth-aware animations that emphasize precise movement and hazard recognition during fast-paced encounters.
Game Modes
ConEX structures its content around individual delivery routes rather than separate named modes. Each route presents a unique arrangement of lockers, alleys, crates, barricades, and road hazards designed for maximum challenge. Players progress by completing these routes while collecting XP and managing upgrades. Route difficulty scales with zombie density and layout complexity, encouraging repeated attempts to optimize paths, equipment choices, and survival tactics. The system emphasizes single-player progression through earnings, levels, and careful upgrade decisions without additional multiplayer or co-op options.
Setting and Progression
The game is set in 2064 onward following the invention of the Homeostasis Chip, or H1 Chip, which grants immortality but turns the deceased into persistent zombies after the 2068 outbreak. Logistics operations continue through ConEX despite the global crisis, with players serving as one of the few humans in corrective employment. Progression ties directly to delivery performance: earnings purchase gear, XP enhances the H1 Chip, and level-ups provide branching upgrade selections that affect combat efficiency and route survival. The narrative frames the player as a replaceable associate in a world where automation has limited human roles to high-risk deliveries.
Is It Worth Playing?
ConEX suits players who enjoy precise, high-stakes action combined with resource management and route optimization in a compact indie package. The handcrafted routes and upgrade system reward careful planning and repeated play to refine strategies against zombie obstructions. Those seeking fluid pixel-art combat and a focused delivery objective in a post-apocalyptic setting will find the mechanics engaging, while players preferring open-world exploration or multiplayer elements may find the scope more limited. The game remains available on PC with its core systems intact and no confirmed seasonal updates or expansions at this time.