T.R.A.G.: Tactical Rescue Assault Group - Mission of Mercy is an action game originally released in 1998 by Sunsoft for the PlayStation. The Console Archives edition brings this title to PS5 with faithful reproduction of the original experience alongside modern conveniences such as customizable controls and save options.
Gameplay
The core loop centers on infiltrating a large building occupied by armed opponents while rescuing captive scientists. Players control one of four distinct characters at a time and can switch between them directly from the menu to match different situations. Each character brings unique combat approaches: one excels with firearms for ranged encounters, another focuses on close-range blades, a third uses batons, and the fourth relies on hand-to-hand strikes. Exploration relies on fixed camera perspectives and detailed prerendered backgrounds that guide movement through corridors, rooms, and secured areas. Puzzle elements require using the right character abilities to progress, while combat demands precise timing and positioning against groups of enemies. The game emphasizes resource management through limited ammunition and health items found during the mission.
Game Modes
This release presents a single continuous campaign without separate multiplayer options or additional standalone modes. The entire experience unfolds as one story-driven infiltration and rescue operation. Character switching serves as the primary variety within that structure, allowing players to adapt tactics on the fly rather than following rigid character-specific paths. The Console Archives version adds practical tools such as rapid-fire settings and multiple save points that support steady progress through the building without altering the original mission flow.
Key Mechanics and Features
Combat mixes direct confrontation with strategic retreats, as enemies patrol fixed routes and respond to noise or visibility. Each character's weapon type influences engagement range and damage output, encouraging frequent switches to handle varied threats like armed guards or tighter spaces. Environmental interaction includes examining objects for clues or keys, opening locked doors, and navigating multi-level sections of the Togusa Building. The re-release includes screen filters that recreate the look of older displays along with adjustable layouts for buttons and display options. These additions preserve the 1998 design while reducing friction for new players.
Is It Worth Playing?
The game suits players who enjoy classic fixed-camera action-adventure titles with character variety and deliberate pacing. Its recent availability on PS5 through the Console Archives series makes the original content accessible with quality-of-life improvements that address common pain points from the era. Those familiar with similar 1990s releases will recognize the emphasis on exploration, limited resources, and tactical combat choices. Newcomers receive the same core challenge updated with save flexibility and control options. The experience remains focused on a contained mission rather than open-ended content, delivering a complete single-player run that highlights Sunsoft's approach to the genre at the time.