Enotria: The Last Song is an action RPG and Soulslike adventure set on PC in a sunlit world drawn from Italian folklore. Players take on the role of the Maskless One, a character free from the constraints of the Canovaccio, an eternal play that has locked the land in unnatural stasis. The core loop centers on exploring three main regions filled with secrets, battling more than 100 enemy types, and harnessing Ardore to reshape the environment while defeating the Authors responsible for the world's stagnation.
Gameplay
Combat emphasizes aggressive play with quicksteps, chainable parries, and posture breaks that open enemies to riposte attacks. Successful posture breaks grant the Awakened buff, which players can enhance by swapping Masks mid-combat to adjust boons. Weapons number over 100 across seven classes, paired with 45 spells that players channel through magical Lines built by striking foes. Eight parry modifiers further customize defensive options.
Build customization stands out through the Mask system. Players collect more than 30 Masks from defeated foes and equip up to three loadouts simultaneously. Each loadout supports independent weapons, spells, and Aspects. More than 30 Aspects dynamically shift core statistics, allowing strategic swaps without a full respec. The Path of Innovators offers 68 unlockable perks that slot directly into Masks, supporting over 150 million build combinations on a single screen.
Reality alteration adds another layer. Three types of Rifts let players channel Ardore to switch environmental states, solving puzzles, uncovering secrets, and gaining combat advantages in a decaying world. Exploration rewards Inspiration points that unlock further perks, encouraging repeated visits to the same areas under different conditions.
Game Modes
The experience remains single-player focused, with no separate competitive or cooperative modes confirmed. Players progress through a linear yet open structure across the three main regions, balancing main story objectives with optional side content and hidden collectibles. Combat encounters scale with player choices, while Rift usage creates multiple paths through the same spaces. Build experimentation serves as the primary replay driver, as different Mask and Aspect combinations alter how each region unfolds.
World and Progression
The setting blends bright Italian-inspired landscapes with underlying darkness. Progression ties directly to Mask collection and perk unlocks rather than traditional leveling alone. Players gather Memoria to strengthen weapons and stats while uncovering the lore behind the Canovaccio through environmental storytelling and character interactions. The 40-plus hour campaign length accommodates thorough exploration without requiring exhaustive completion for the main narrative.
Is It Worth Playing?
Enotria: The Last Song suits players who enjoy deliberate combat, deep buildcrafting, and environmental interaction within a Soulslike framework. The three-loadout system and Rift mechanics provide flexibility uncommon in the genre, rewarding those who experiment with playstyles across multiple runs. Availability on PC makes it accessible for those seeking a fresh take on familiar mechanics without reliance on multiplayer features. Those who prefer fast-paced action or extensive post-launch content updates may find the core loop sufficient for a single focused playthrough but less ideal for long-term engagement.