Entities Detected is an action, indie, and simulation game set on a remote lunar research facility. Players take on the role of the sole janitor at Moon 2 outpost, where routine maintenance tasks intersect with survival against otherworldly threats. The experience blends everyday custodial duties with tense encounters in a top-secret environment built for forbidden experiments.
Gameplay
The core loop revolves around completing daily chores while the facility descends into chaos. Players mop up experimental spills, navigate restricted sectors, and deliver coffee and supplies to researchers who may no longer be in one piece. Limited tools serve dual purposes for cleaning and basic defense against spectral entities that emerge during containment breaches. Movement focuses on careful navigation through dangerous areas rather than direct combat, emphasizing timing, positioning, and quick decisions to avoid detection or confrontation. Pressure builds from both the entities and external demands, such as maintaining facility standards amid growing disorder. The janitor remains an ordinary worker without combat training or advanced equipment, forcing reliance on environmental awareness and resourcefulness to reach the end of the shift.
Game Modes
Entities Detected offers a single cohesive experience centered on surviving one extended night shift. The structure integrates task management with escalating horror elements in a linear yet reactive environment. No separate competitive or cooperative modes appear in available details, keeping focus on the solitary custodial role against unpredictable threats. Progression ties directly to balancing cleaning objectives with evasion and survival priorities as the facility locks down.
Setting and Atmosphere
The game unfolds inside Moon 2 outpost, a recently established research station on a second moon orbiting Earth. Players explore sterile corridors, containment zones, and staff areas where scientific ambition has outpaced safety protocols. Spectral entities and ghosts represent the primary dangers, drawn from leaked experiments on extraterrestrial life. The atmosphere mixes mundane workplace details with sudden breaches that turn routine patrols into desperate runs. Lighting, sound cues, and environmental hazards reinforce the isolation of being the only non-research staff member present during the crisis.
Key Mechanics
Task completion forms the backbone of play, with cleaning and delivery objectives competing against time-sensitive threats. Players must locate staff members for supply handoffs while monitoring for entity activity that disrupts paths and schedules. Boss oversight adds another layer, requiring attention to performance standards even as survival takes precedence. Tools remain basic and multifunctional, supporting both maintenance and improvised responses to dangers. The night cycle drives urgency, with conditions worsening until dawn offers potential resolution.
Is It Worth Playing?
Entities Detected targets players who enjoy simulation games that layer horror and survival elements onto everyday job responsibilities. The premise of managing chores under constant threat creates a distinctive tension distinct from standard action titles. With a planned release in October 2026 and no reviews or player data available yet, interest depends on appetite for a janitor-focused experience in a confined lunar setting. Those drawn to indie titles that prioritize atmosphere and resource-limited decision making over direct confrontation may find the concept appealing once it launches. The game remains in pre-release, so final assessment awaits full availability on PC.