Gallipoli is a multiplayer first-person shooter set during the Middle Eastern campaigns of World War I. Players join either the British Empire or Ottoman Empire forces in large-scale battles that emphasize historical accuracy, from beach landings to desert expeditions and trench fighting. The game supports up to 50 participants in objective-driven matches on Xbox Series X|S and PC, with full crossplay enabled across platforms.
Gameplay
Combat follows a hardcore one-shot-one-kill model that rewards positioning, timing, and coordination over raw firepower. Each match pits two teams of 25 against one another in squad formations of five players. Squads fulfill specialized roles such as assault or support, and every participant selects from 10 distinct classes that mirror real historical positions on the battlefield. Classes include options like the Officer for leadership, the Heavy Machine Gunner for suppression, the Sniper for long-range engagements, and the Stretcher Bearer for keeping teammates in the fight. Weapons and equipment draw directly from period-authentic designs, with each class offering perks and kit variations that alter playstyle without straying from documented WW1 gear.
Teamwork forms the core loop. Players must communicate to capture or defend points while managing limited resources in unforgiving environments that include open desert expanses and confined trench networks. The emphasis on realism extends to movement speed, reload times, and visibility, creating matches where a single well-placed shot or coordinated push can shift momentum.
Game Modes
The primary experience centers on Expedition mode, a signature format that replaces the linear frontline structures of earlier entries in the series. Attackers advance through sequential objectives while a momentum system tracks their progress. Completing tasks efficiently maintains offensive pressure; delays cause momentum to drain, increasing the difficulty for the attacking side. Defenders can focus on disruption rather than total prevention, leading to fluid back-and-forth engagements across maps representing the Gallipoli peninsula, Mesopotamia, and Sinai & Palestine regions.
Matches remain strictly multiplayer and objective-focused, with no single-player campaign or additional named modes confirmed at launch. The structure encourages repeated playthroughs as teams adapt strategies to the momentum mechanic and map layouts.
Historical Context and Factions
Battles unfold between the British Empire, including Anzac and Indian units, and the Ottoman Empire defenders. Maps recreate key locations from the 1915-1916 campaigns, blending beach assaults with inland desert and trench combat. Class selections reflect documented roles from both sides, ensuring visual and functional distinctions that align with archival records of uniforms, headgear, and weaponry.
Progression ties into class mastery and squad performance rather than cosmetic unlocks alone. Matches highlight the grueling nature of these fronts, where environmental factors like heat and terrain influence tactics as much as enemy fire.
Is It Worth Playing?
Gallipoli launched on August 20, 2026, and has received mostly positive feedback on Steam, where 73 percent of roughly 921 reviews rate the experience favorably. Players who enjoy tactical, class-based multiplayer shooters with a strong historical foundation will find the 50-player scale and Expedition mode mechanics engaging. The game suits those seeking grounded WW1 combat that prioritizes teamwork and authenticity over arcade-style action.
Crossplay and squad systems lower barriers for groups, while the momentum-driven objectives add variety to standard capture gameplay. At present there are no announced seasonal updates or additional modes beyond the core offering, so interest depends on appetite for its specific blend of realism and large-scale battles. Those drawn to the WW1 Game Series will recognize familiar systems updated for the Ottoman Fronts, making it a direct continuation for fans of prior titles.