I Have Only MP is a casual action game with indie and RPG influences available on PC. Players control a wizard who clears stages by defeating monsters and gathering resources while managing a unique resource called MP that doubles as the stage timer.
Gameplay
The core loop centers on surviving and completing stages before MP runs out. MP drains steadily throughout each stage, creating constant pressure to defeat enemies efficiently. Colliding with monsters reduces the player's hearts, so positioning and movement matter as much as direct attacks. Stages grow more demanding over time, with additional monsters appearing in later levels to increase the challenge.
Resource collection happens alongside combat, and gold earned allows straightforward upgrades to skills. These upgrades require no complex trees or builds; players simply spend gold on desired improvements when they have enough. Every five stages features a boss encounter that rewards Beans upon defeat. Beans fuel a roulette system that grants cosmetic items ranging from common to legendary rarity, letting players customize their wizard's appearance without affecting gameplay mechanics.
Game Modes
The game operates through a single progression system of sequential stages. Players advance by clearing each stage within the MP limit while handling rising enemy counts. Boss fights every five stages serve as checkpoints that unlock further progression and cosmetic rewards. No separate multiplayer or alternative modes appear in the available details, keeping the focus on this timed stage-clearing experience.
Key Mechanics
MP functions as both a countdown and a core constraint, forcing quick decisions on when to engage groups of monsters or collect resources. Heart management adds a layer of risk-reward, as contact damage accumulates across the stage. The upgrade system stays accessible, emphasizing immediate choices over long-term planning. Cosmetic roulette spins provide ongoing visual variety after boss victories, encouraging repeated stage runs to gather more Beans.
Is It Worth Playing?
I Have Only MP remains listed as coming soon, so its full reception and long-term support are not yet established. The described systems emphasize simple, direct action without layered complexity, which suits players seeking short sessions focused on stage clearing and light customization. Those who enjoy wizard-themed combat with timer pressure and incremental upgrades may find the loop engaging once released. Availability on PC through standard digital platforms will determine access at launch.