PAPERHEAD is a first-person shooter that blends the relentless pace of movement-based boomer shooters with adventure horror elements. Set in a handmade cardboard world that gradually reveals disturbing secrets, the game puts players in control of a protagonist navigating an abandoned research facility filled with grotesque surprises beneath its playful surface.
Gameplay
The core loop centers on fluid movement and aggressive combat. Players dash, kick, and reposition constantly while engaging enemies with a mix of firearms and physical attacks. A shotgun serves as a reliable close-range option, while other weapons include pistols, machine guns, and improvised tools. Environmental interactions add depth, such as tossing foes into the air or punting explosive barrels toward groups of threats. Jumping onto enemies delivers satisfying finishing blows reminiscent of classic platforming tactics.
The pencil stands out as a versatile tool beyond simple shooting. It allows players to sketch explosive bombs that can be kicked at targets, draw temporary doors to access new paths, and leave custom markings on walls. These abilities encourage creative problem-solving during exploration and fights. Platforming sections require precise timing and air control, while horror sequences build tension through unsettling discoveries in the cardboard environments. An industrial soundtrack drives the action with high-energy tracks that match the frantic combat.
Game Modes
PAPERHEAD focuses on a single-player campaign. The experience unfolds as a linear yet exploratory journey through the facility, combining combat arenas, light puzzle elements, and narrative-driven moments. Scoring systems track performance in encounters, rewarding aggressive playstyles with higher ranks. No separate multiplayer or competitive modes appear in the confirmed features.
Story and Atmosphere
The narrative follows a prisoner awakening in a cell and uncovering the truth behind a catastrophe that has affected the cardboard inhabitants. Environmental storytelling reveals layers of experiments and horror through notes, visuals, and audio cues. The contrast between the charming papercraft aesthetic and the underlying gore creates a distinctive tone that shifts from whimsical to unsettling as progress continues.
Is It Worth Playing?
The free prologue episode built strong interest with very positive feedback on its movement, combat feedback, and unique art direction. Players highlighted the satisfying gunplay, creative pencil mechanics, and atmospheric world. Some noted occasional optimization issues and floaty controls that require adjustment. The full release expands on these foundations with additional weapons, enemies, locations, and deeper narrative focus. It suits fans of fast-paced single-player shooters who enjoy blending intense action with horror and exploration. Availability on Xbox Series and PC at launch makes it accessible for those platforms, with controller support confirmed. Those drawn to inventive mechanics and a memorable visual style will likely find the experience rewarding once it arrives.