They Came From Above is a single-player psychological horror adventure game set in the late 1970s. Players take on the role of a protagonist whose family vanishes after a series of disturbing dreams, prompting an investigation into an extraterrestrial event unfolding in a rural area. The experience centers on exploration, puzzle-solving, and survival against otherworldly threats in a story-driven format that emphasizes atmosphere and personal choice.
Gameplay
The core loop involves navigating late-1970s environments rendered in low poly graphics while searching for clues and solving puzzles. Stealth mechanics come into play as players evade other-worldly beings that hunt them throughout the countryside. Jump scares punctuate tense moments, heightening the eerie atmosphere created by retro-like game features and period-appropriate details. Secrets scattered across the world encourage thorough exploration, and the narrative unfolds through direct encounters with alien abduction themes.
Game Modes
The game operates exclusively as a single-player experience with no additional modes or multiplayer elements. Progression follows a linear story path that branches based on player decisions, leading to multiple endings determined by choices made during exploration and encounters.
Story and Atmosphere
Set against the backdrop of a quiet countryside in the late 1970s, the narrative builds around the mystery of a potential world-ending extraterrestrial phenomenon. Players uncover details through environmental storytelling and puzzle resolution, all while managing the constant threat of pursuit. The combination of low poly visuals and retro-inspired mechanics reinforces the unsettling tone without relying on modern graphical flourishes.
Is It Worth Playing?
They Came From Above targets players who enjoy psychological horror blended with adventure elements, particularly those drawn to puzzle-solving, stealth evasion, and choice-driven narratives. Its focus on first-person exploration in a retro setting and the promise of multiple endings based on in-game decisions make it suitable for fans of atmospheric single-player titles. As an upcoming release with no current player reviews or post-launch updates available, interest depends on preference for the described mechanics of jump scares, secrets, and eerie late-1970s immersion. Those seeking a compact, story-focused horror adventure on PC may find it aligns with their tastes once available.