Trillionaire Mercenaries of 21XX is an action adventure game set on a post-climate-change Earth where rising waters have reshaped the planet into an ocean dotted with islands, resorts, and remnants of former cities. Players take on the role of a lone mercenary working for trillionaires who seek to shift the balance of power among three competing tech corporations. These corporations race to build an artificial god, and each assignment brings the factions closer to open conflict. The experience blends stealth infiltration with occasional direct confrontation across a vast open sea environment.
Gameplay
The core loop centers on covert operations that require careful planning and execution. Missions send the mercenary into locations such as a CFO's cliffside mansion for a robbery, an offshore data center targeted for destruction, a jungle laboratory to extract a scientist, or a Hollywood Hills rave where disguise leads to an assassination. Success depends on remaining undetected for as long as possible. Guards can be marked from a distance, patrols put to sleep with non-lethal tools, or bypassed entirely through cloaking devices. Facial scanning allows the player to impersonate targets and walk past security. When detection occurs, combat becomes available as a fallback option to fight through remaining opposition.
Every mission includes ranked performance based on main objectives and optional side goals. Weapons, gear, and character abilities follow upgrade paths that improve effectiveness over repeated play. The open sea serves as the connecting world, where players sail between sites, launch from cliffs using a hang glider, or race along highways on light bikes. Animal companions such as an arctic fox or raptor can join operations and assist in combat or distraction.
A key progression system involves building a private army. Captured soldiers from missions can be extracted to the ocean base at Stillwater. Over one hundred such characters become playable once recruited, each bringing distinct skills. Befriending animal allies adds further tactical options during infiltrations.
Game Modes
The single-player campaign consists of more than twenty story missions that advance the narrative of corporate rivalry and mercenary work. These operations can also be completed in local split-screen co-op, allowing two players to coordinate on the same screen. Partners may separate to approach a target from different angles, with one marking guards while the other advances, or combine efforts for louder approaches when stealth fails.
Online features include head-to-head versus matches in custom arenas and light bike races around circuits, with the option to include AI rivals. These modes emphasize direct competition separate from the story campaign. The full story remains available in the co-op format without forcing players to remain together at all times.
Setting and Progression
The world reflects a future where lines between human and machine have blurred amid corporate wars over remaining resources. Three tech companies dominate what land and infrastructure survive the flooded planet. The mercenary works independently, accepting contracts that serve one side or another while building personal strength through captured personnel and equipment upgrades. Base management at Stillwater ties recruitment to ongoing operations, turning extracted soldiers into assets under the player's own command rather than corporate control.
Traversal tools like the hang glider and light bike encourage exploration of the open ocean and its scattered islands. These elements support both mission travel and free movement between story beats. The cyberpunk tone appears in the technology, corporate intrigue, and aesthetic details such as the offered payment of cash plus a vintage guitar from the client Vector Hennigan.
Is It Worth Playing?
This title suits players who enjoy methodical stealth sequences combined with occasional action and team-building elements. The emphasis on non-lethal approaches, disguise mechanics, and mission ranking rewards careful play and multiple attempts. Local co-op provides a shared experience for pairs who want to tackle the campaign together without online requirements, while online versus and racing add competitive outlets. Those drawn to open-world traversal across water and islands, along with recruiting and customizing a large roster of characters, will find consistent systems to engage with. The solo-developed nature means the scope stays focused on the described features rather than expansive live-service elements. Availability on PC makes it accessible for those seeking a self-contained action adventure centered on mercenary work in a flooded future.