Wavey is a roguelite action game centered on controlling and upgrading a warship across runs on the open sea. Players start with a basic vessel and steer it through encounters while selecting upgrades that transform the ship into something far more powerful and unconventional by the end of each attempt.
Gameplay
The core loop revolves around piloting the ship, engaging enemy vessels, collecting experience from sinks, and choosing from three upgrade options at each level. These picks add new weapons, enhance existing ones, or introduce tomes that provide ongoing benefits. Weapons range from spectral cutlasses and phantom anchors to orbiting witchlights, a narwhal ice ram, a maelstrom net, and a very large bell. Tomes function as gunnery manuals and ledgers that improve combat effectiveness over time.
Sea creatures join the ship in a shoal formation, each granting a specific bonus while following along. Players manage positioning to deliver broadsides, avoid ramming attempts and island turrets, and decide between automated firing or full manual control of every gun. Firing modes include full auto, hybrid, or complete manual aiming. The ship grows more complex with every successful engagement until the run ends and progress carries over through unlocks at the harbour.
Game Modes
Wavey supports both solo voyages and group play with up to 15 captains sharing one sea. PvE focuses on coordinating against fleets controlled by artificial intelligence. PvP allows direct competition among players to settle scores in the same shared waters. Voyages can span one, two, or three sea legs depending on the chosen chart and ship type. Available starting vessels include a quick sloop, a tough brig, and a ghostly cutter.
Progression and Customization
After each run, players return to the harbour to spend Tide Marks earned from quests on a complex skill tree. This system unlocks additional weapons, tomes, sea creatures, and ship variants for future attempts. The tree encourages repeated play through quest completion and resource management. No two runs produce identical builds because upgrade choices branch widely across the 18 weapons and 19 tomes available.
Is It Worth Playing?
Wavey suits players who enjoy roguelite structure combined with naval combat and the option for cooperative or competitive multiplayer sessions. The emphasis on steering, upgrade variety, and creature companions creates distinct runs that reward experimentation with different weapon and tome combinations. Controller support broadens accessibility for those who prefer gamepads over keyboard and mouse. As an unreleased title, its long-term appeal will depend on how the full launch handles balance and additional content, but the described systems point to strong replay value for fans of ship-based action and persistent progression through unlocks.