YOUR DEAD WEIGHT is an asymmetric horror-comedy action game for PC that pits one haunting player against a team of movers in a race to empty a house before time expires. Up to six players take part in tense sessions where coordination and disruption collide through detailed physics interactions.
Gameplay
The core loop revolves around two opposing roles inside a single house. Movers must transport furniture and objects of varying sizes and fragility to a waiting truck while a deadline counts down. Every item responds to real weight and momentum, so a grand piano requires multiple players to maneuver down stairs without tipping, and delicate china cabinets demand careful handling to avoid breakage. Narrow hallways and staircases turn routine carries into chaotic efforts, especially when unseen forces interfere.
The haunting player operates under different rules. Invisible and able to pass through walls, this role drifts freely but must avoid sunlight that restricts movement to the interior. An energy pool recharges over time and powers abilities such as timed shoves, flinging objects, extinguishing lights to heighten tension, locking doors, or slipping inside furniture to control it directly. A signature ability allows private whispers into one mover's ear, complete with voice mimicry that sows doubt among teammates. Full manifestation becomes available after sufficient energy accumulation, though it can be used only once or twice per match and requires precise timing.
Physics consequences extend to every interaction. Objects gain momentum when pushed or dropped, doors close unexpectedly, and footsteps echo from empty rooms. Movers must adapt plans on the fly while the haunting presence reads movements and exploits hesitation.
Game Modes
Matches run as round-based moving contracts. Each contract sets a quota of items that must reach the truck before the clock ends. Difficulty scales with player count, beginning with smaller 1v2 confrontations and expanding to full 1v5 setups that increase both the volume of objects and the intensity of interference. The haunting player selects from a pool of abilities that grow more potent as energy builds, while movers focus on efficient carrying routes and group coordination under pressure.
Every session occurs within a distinct house that carries its own haunting theme and environmental quirks. These differences alter how the entity operates and what challenges the movers face, ensuring variety across contracts without altering the fundamental mover-versus-haunter structure.
The Anchor Item and House Details
Each job includes one Anchor Item that the haunting player refuses to surrender easily. This piece stands out as the most valuable and physically demanding to move. Successfully removing it shifts momentum in favor of the movers, while leaving it behind preserves the entity's defensive edge for the remainder of the match. Houses themselves function as active participants, with layouts, lighting, and hidden pathways that reward exploration and punish poor positioning.
Is It Worth Playing?
YOUR DEAD WEIGHT suits players who enjoy asymmetric multiplayer experiences that blend physical comedy with strategic disruption. The mover role emphasizes teamwork and spatial awareness under time pressure, while the haunting role rewards patience, energy management, and creative use of environmental interference. Sessions scale smoothly from small groups to larger parties, and the warm cartoonish presentation keeps the tone light even during moments of panic. Those seeking straightforward co-op or pure single-player campaigns may find the strict 1-versus-many format less appealing, but the dual perspectives and physics-driven chaos deliver consistent replay value for fans of the genre.