Call of Duty: Infinite Warfare is an action first-person shooter that places players in a futuristic conflict set across Earth and outer space. The game centers on large-scale battles against a determined adversary, blending ground combat with zero-gravity sequences and vehicle sections. It stands out in the series for its emphasis on space-based warfare while retaining the core loop of movement, shooting, and objective play that defines the franchise.
Gameplay
The core loop revolves around fluid movement that incorporates momentum and verticality, allowing quick transitions between cover, flanks, and aerial maneuvers. Players control Captain Reyes, who begins as a pilot and takes on command responsibilities during the campaign. Combat mixes standard infantry weapons with prototype gear and rig abilities that alter how engagements unfold. Maps support both tight indoor fights and expansive outdoor or orbital arenas where positioning and timing matter. Customization extends to loadouts, attachments, and rig selection, encouraging experimentation across different encounter types.
Space environments introduce unique mechanics such as altered gravity and the need to manage oxygen or thruster use in certain sequences. These elements integrate with traditional shooting to create varied pacing, from intense close-quarters exchanges to longer-range vehicle assaults. The system rewards awareness of surroundings and quick adaptation to changing conditions.
Game Modes
Infinite Warfare features three primary modes. The campaign follows a narrative-driven experience where players lead coalition forces through missions set in hostile space and planetary locations. Objectives range from direct assaults to defensive stands and exploratory segments that highlight the scale of the conflict.
Multiplayer focuses on competitive matches with a momentum-based movement system and player-centric map layouts. A key addition is the Combat Rigs framework, which includes six distinct suits: Warfighter, Merc, Synaptic, FTL, Stryker, and Phantom. Each rig provides specialized traits and abilities suited to particular roles, such as mobility for aggressive pushes or defensive tools for holding positions. Loadouts and rig choices combine to support varied strategies in team-based or free-for-all formats.
Zombies operates as a cooperative survival mode set in a 1980s amusement park environment known as Zombies in Spaceland. Players fend off waves of undead across rides, arcades, and a functional rollercoaster while managing resources. The mode incorporates accessibility features like shared points and team purchases alongside classic elements such as perks and power-ups, creating a distinct co-op loop separate from the campaign story.
Modern Warfare Remastered Integration
The package includes a full remaster of the original Call of Duty: Modern Warfare campaign and its multiplayer component. This addition brings classic missions and maps into high definition, offering a contrast to the futuristic setting of the main title. Multiplayer in the remaster starts with a selection of maps from the 2007 release, with further additions made available over time after launch.
Is It Worth Playing?
Reception at release highlighted strengths in the campaign and Zombies mode for their pacing and innovation, while multiplayer drew mixed responses due to its departure from prior entries. Recent player discussions note that the campaign holds up for those seeking a focused single-player story, and Zombies remains engaging for co-op groups. Multiplayer suits players who value deep customization through rigs and loadouts over pure nostalgia.
The game receives ongoing server support on Xbox platforms, though no new seasons or major content updates have occurred since the late 2010s. It appeals most to fans of story-driven shooters and cooperative survival experiences. Those primarily interested in competitive multiplayer may find the rig system refreshing but should expect a learning curve with the movement and ability sets. Availability on Xbox One and Xbox Series consoles makes it accessible for backward-compatible play without additional requirements beyond an internet connection for certain features.