Like a Dragon: Infinite Wealth is a role-playing game that follows the stories of Ichiban Kasuga and Kazuma Kiryu across locations in Japan and Hawaii. Players navigate open-world city environments, complete main story objectives, and engage in side activities while managing a party in turn-based battles.
Gameplay
The core loop centers on exploration of detailed urban areas in Honolulu and Yokohama, where players encounter random enemies, pursue sub-stories, collect items, and build relationships with companions. Combat uses the Live Command RPG Battle System, a turn-based setup that lets each of up to four party members move freely within a designated ring on their turn. Positioning affects outcomes, as attacks from behind or near allies trigger extra damage or combo strikes, and environmental objects can be incorporated into fights. Skills display range and area indicators, while a hype meter enables team-up moves for most characters. The job system lets players assign themed roles to party members, unlocking varied attack styles and allowing skill inheritance across jobs for customized builds. Weaker foes can be dispatched quickly via a Smackdown option that trades some experience for speed and rewards. Outside battles, minigames such as karaoke, darts, mahjong, and arcade titles including Virtua Fighter 3tb, Sega Bass Fishing, and SpikeOut provide breaks from the main progression. Additional systems include Sujimon collection and training for separate creature battles, plus Can Quest collection challenges in Yokohama.
Game Modes
The experience runs as a single-player campaign with optional online elements limited to Sujimon trainer matches. Main progression follows the dual-protagonist narrative through structured chapters, while side content expands playtime through sub-stories and repeatable activities. Sujimon mode operates as a standalone 3v3 creature battling system where collected entries are raised and pitted against rivals using balanced team compositions. No dedicated multiplayer lobbies or competitive arenas exist beyond these optional matches. The structure supports extended sessions focused on story completion alongside thorough exploration of available districts and minigames.
Story and Setting
The narrative connects the journeys of Ichiban Kasuga and Kazuma Kiryu as they travel between Yokohama and Hawaiian settings. Players switch between the two leads at different points, each bringing distinct party members and perspectives to the unfolding events. Open exploration encourages discovery of local districts filled with everyday interactions, hidden encounters, and optional objectives that flesh out supporting characters without altering the central plot direction.
Is It Worth Playing?
Reception has been generally favorable, with critics highlighting improvements to the turn-based combat through added movement and positioning options, the volume of side activities, and the dual-protagonist approach that adds variety to the campaign. Play sessions commonly extend beyond 50 hours for main story completion and reach 80 or more when pursuing side content. Patches have addressed stability and localization issues since the January 2024 release. The game suits players who enjoy lengthy story-driven RPGs that blend combat customization with frequent minigame diversions and urban exploration. Those seeking shorter experiences or purely action-focused combat may find the pacing and breadth less appealing. Availability on PS4 and PS5 allows access across both console generations with cross-generation save support in some cases.