NARUTO TO BORUTO: SHINOBI STRIKER is a multiplayer action game centered on team-based ninja combat from the Naruto series. Players form squads of four to battle opposing teams in online matches that emphasize coordinated movement, ninjutsu abilities, and class-specific roles. The experience blends avatar customization with direct control over established characters through training systems, all set against fast-paced arena fights on varied maps.
Gameplay
Core gameplay revolves around 4 versus 4 matches where each participant selects a class that shapes their role in combat. Attack types focus on close-range offense and speed, while Defense types handle protection and counterplay. Heal types support allies with recovery options. Players customize their ninja avatar with hundreds of items and abilities unlocked through progression. Movement relies on fluid parkour and chakra-based dashes that allow quick repositioning during fights. Combat mixes basic attacks with equipped ninjutsu drawn from masters, creating opportunities for combos and team synergies. Training with specific masters grants new techniques and items that expand options for each class.
Season Pass 6 expands these systems by adding access to three new masters. Minato Namikaze in his Reanimation form provides Defense class training along with unique ninjutsu and items. Obito Uchiha as the Ten Tails Jinchuriki and Kaguya Otsutsuki deliver additional master packs that introduce further abilities. A bonus secret technique, Kurama Supreme Ultimate Rasengan, becomes available exclusively for the Heal type upon purchase. These additions integrate directly into existing progression, letting players level up the new masters through matches and missions to unlock their full movesets.
Game Modes
Online play centers on several distinct match types that test different team objectives. Combat Battles require a team of four to defeat ten opponents within a seven-minute limit. Flag Battles task the same team size with capturing the opposing flag twice inside the same timeframe. Survival Exercise operates as a free-for-all where six players compete to reach six hundred points before the five-minute mark ends. These modes rotate availability and encourage different strategies around objective control versus direct elimination.
Offline options include VR Ninjutsu Arena, a mission-based mode that serves as an introduction to controls and abilities. Missions increase in difficulty across ranks and allow solo practice with movement and ninjutsu before entering online matches. All modes support the core class and master systems, so new content from Season Pass 6 applies across both solo and group play.
Progression and Customization
Players advance by completing matches and missions that raise master levels and unlock additional jutsu. Each master offers a distinct set of techniques that can be equipped in limited slots, encouraging experimentation across different playstyles. Customization extends to appearance with numerous outfits, hairstyles, and accessories earned through the same progression. The system rewards consistent play with both functional upgrades and visual options that reflect Naruto series elements.
Is It Worth Playing?
The game maintains an active player base years after launch, supported by ongoing seasonal content that continues to add masters and techniques. Recent player feedback on Steam highlights enjoyment of the multiplayer combat loop and character variety, with overall reviews rated Very Positive. Recent reviews sit in the Mostly Positive range. Those who prefer team-oriented action matches with Naruto-themed abilities and steady updates will find the core loop engaging. The presence of Season Pass 6 demonstrates continued development focus on expanding the master roster and secret techniques for dedicated players.