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About All Hands

All Hands - about the game

All Hands is a single-player sci-fi strategy RPG that places players in command of a fleet traveling through a star system controlled by powerful corporate entities. The core loop revolves around exploration, decision-making in random events, fleet customization, and turn-based grid combat, all while tracking shifting alliances with seven distinct corporate patrons. Choices in every interaction carry lasting effects on reputation, access to resources, and overall difficulty.

Gameplay

The experience centers on managing a fleet as it moves between star systems. Players begin by selecting one of seven corporate patrons, each supplying unique ships along with specific demands and rewards. Travel triggers events that include system-wide occurrences, hostile encounters, crew issues, and direct communications. Responses to these situations determine alliances or conflicts, with over one thousand distinct events distributed randomly across locations.

Fleet construction draws from more than fifty individual ship designs. Each vessel carries distinct movement ranges, firing patterns, and statistics that influence battlefield positioning. Ships can be purchased, sold, or retired at stations, provided relationships with the owning nations remain intact. Special or legendary vessels become available through sustained alliances. Combat occurs on a grid where deployment zones and firing arcs must be considered carefully. Movement allows ships to optimize coverage or retreat outside enemy reach. Support options include protective shields for damaged units or capital-ship barrages. Every battle records permanent losses in crew, affecting the commander's standing regardless of victory.

Diplomacy operates through ongoing relationship adjustments. Actions that favor one patron can reduce standing with others, potentially closing off stations and planets. Lawful, criminal, and piracy-related behaviors factor into these calculations. Status labels such as cowardice attach based on patterns of play, and isolation from allies leads to rapid failure. Difficulty adjusts dynamically according to accumulated reputation, relationships, and recorded deeds rather than fixed sliders.

Game Modes

All Hands operates entirely as a single-player campaign. There are no separate multiplayer or competitive modes. The entire session follows one continuous journey where event resolution, fleet management, and combat feed directly into reputation and progression. Players advance through ranks or titles by balancing patron requests against personal objectives, with no branching campaign paths or alternate scenarios beyond the choices made during travel and events.

Fleet Construction and Battlefield Tactics

Building an effective fleet requires matching ship capabilities to expected threats. Over fifty designs offer varied fire arcs and movement profiles, encouraging experimentation with formations that maximize overlapping coverage. Stations encountered during travel serve as marketplaces, though access depends on current corporate standing. Unique ship properties and special rules reward players who maintain positive ties with multiple patrons. On the battlefield, success hinges on positioning rather than raw numbers. Deployment ranges determine initial placement, while subsequent turns allow repositioning to exploit gaps or withdraw safely. Assistive measures such as shielding or capital barrages provide additional layers of control without replacing core ship management.

Diplomacy and Reputation Systems

Every response to an event or order given to crew members influences multiple corporate relationships simultaneously. Aiding one nation may provoke another, forcing ongoing decisions about priorities. Loss of access to stations or planets occurs when standing drops too low, limiting repair, trade, and recruitment options. Reputation also tracks broader categories such as lawful conduct or piracy involvement. These elements scale the challenge: high infamy or widespread enmity increases hostile encounters and reduces support, while consistent loyalty opens advanced ships and safer routes.

Is It Worth Playing?

All Hands suits players who enjoy turn-based strategy combined with RPG-style relationship management and consequence-driven progression. The single-player structure emphasizes careful planning in both event handling and grid combat, with permanent crew losses adding weight to tactical choices. Because the game remains in development with a coming-soon status and no released version yet available, current details rest on the described systems of patron selection, event variety, fleet building, and dynamic difficulty. Those drawn to sci-fi fleet command and reputation tracking will find the core mechanics align closely with that interest. No player reviews or update history exist at this stage to provide further reception data.

Age rating

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FAQ

8 questions

Before you start looking for a cheap All Hands PC key, check the essentials. Developed by Terrestrial Software. Published by Terrestrial Software. Genres: Strategy, RPG. Categories: Family Sharing, Single-player, Mouse Only Option, Playable without Timed Input.

Q

Where to buy a cheap All Hands Steam key or CD key?

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We don't have a current Steam Store price for All Hands. The game may be temporarily unavailable or not yet listed on Steam.

Our price tracker covers both official retailers and key marketplaces, so you can find All Hands on sale even outside seasonal promotions. We currently detect 0 active offers from official stores and keyshops. Check the table above, compare against the historical low, and set an alert so you never miss the next price drop.

Based on our data, All Hands is not currently available on GeForce NOW. You will need to run it locally on your PC. Browse games available on GeForce NOW.

Yes. All Hands has an official page on the Steam Store, but we currently don't track any third-party offers with Steam DRM. Check back later or set a price alert.

Not at this time. Valve marks All Hands as Unsupported on Steam Deck. Keep an eye on XD.deals - we track Proton updates and community fixes. Browse games that are Steam Deck Verified or Steam Deck Playable.

All Hands does not appear to be available on PC Game Pass, EA Play, Ubisoft+ or any other PC subscription service at this time. Your only option is purchasing the game - use XD.deals to find the best price.

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