Anubis Temple: La Perla de Egipto is a single-player 2D platformer that blends action and adventure elements in a compact, screen-based format reminiscent of classic arcade titles. Players step into the role of either a boy or a girl explorer who has long wondered about the secrets sealed inside an ancient Egyptian temple dedicated to Anubis. The story centers on the legendary La Perla de Egipto hidden beneath the structure, with each character offering a distinct perspective and a unique ending cinematic once the journey concludes.
Gameplay
The core loop revolves around navigating fixed-screen rooms filled with platforms, levers, sealed doors, and environmental hazards. Every chamber presents a self-contained challenge where observation and timing matter more than speed. Players control short, medium, or long jumps by holding the action button, crouch to avoid projectiles, and avoid dangerous falls. Enemy patterns for mummies, cobras, and Anubis guardians must be learned and anticipated, while traps such as fire, acid, and hammers add further layers of risk.
Mechanisms tied to the Egyptian deities Nut, Ptah, and Ra introduce variety. Lenses can materialize new platforms, and certain chambers reverse gravity to alter movement entirely. Progress relies on careful exploration rather than combat, as the focus stays on solving spatial puzzles and reaching the next doorway. Five starting lives are available, with three extra lives earned through advancement. Death returns the player to the entrance of the current room, encouraging repeated attempts without excessive punishment.
Controls support both keyboard and controller, and the game includes an opening cinematic to set the atmosphere. Text is available in multiple languages including English, Spanish, French, German, Italian, Brazilian Portuguese, Polish, Turkish, Russian, Japanese, Korean, and both Simplified and Traditional Chinese.
Game Modes
The experience is strictly single-player. No cooperative or competitive options exist. The full campaign follows a linear path through the temple chambers, with the choice of explorer determining only the final cinematic sequence. Optional cosmetic skins appear as separate downloadable content, but the base game remains focused on the core single-player adventure.
Story and Exploration
The narrative unfolds through environmental storytelling and the two distinct character endings. A boy seeks confirmation that childhood legends hold truth, while a girl pursues answers to a long-standing personal mystery. Both paths lead through the same temple layout, yet the resolution differs based on the selected protagonist. Clues appear in visible details such as repeating guardian patrols, lever placements, and sealed mechanisms, rewarding players who study each room before acting.
Is It Worth Playing?
This title suits players who enjoy deliberate, observation-driven platforming over fast reflexes or combat. The screen-by-screen structure and limited lives create a focused challenge that emphasizes pattern recognition and precise movement. With ten Steam achievements and support for a wide range of languages, it offers a complete single-player package for those drawn to Egyptian-themed puzzles and retro-inspired mechanics. The game remains suitable for all ages due to its non-violent approach and emphasis on curiosity over confrontation. Those seeking a short, self-contained adventure with meaningful character choice at the end will find the experience rewarding.