Beastforger Autobattle is a single-player strategy indie RPG autobattler set in a fantasy world where players reclaim a fallen kingdom by forging an army from defeated monsters. The core loop centers on expeditions that yield parts for crafting creatures, which then fight automatically while players manage collection, upgrades, and progression between runs.
Gameplay
Players assemble a party of up to ten monsters crafted from recovered parts. Each creature starts at Basic level and can advance to Heroic through training and resources earned during fights. Compatible Heroic monsters combine into fusions that gain unique attacks and abilities, following branching recipes that reward experimentation across roles such as damage dealers, defenders, healers, and units focused on battlefield control.
Expeditions take place across eleven biomes, beginning in areas like the Goblin Warrens and progressing toward challenging locations such as the Bloodmoon Citadel. Bosses guard each path, and players decide whether to return with loot or push further into harder waves. Summoning the next wave early increases both rewards and risk, while automatic wave options allow repeated runs with minimal input. Defeat does not erase earned spoils, supporting steady collection growth.
Between expeditions, monsters receive training, crystals provide permanent bonuses, and spare parts can be offered at awakened biome altars. Reincarnating Heroic champions and absorbing other monsters builds lasting power across multiple campaigns. Reclaiming biomes gradually restores sections of the ruined citadel, tying exploration directly to long-term progression.
Game Modes
The primary experience revolves around standard expeditions through the kingdom's biomes, where players balance risk and reward by choosing how deep to venture. An endless Hell Portal offers an alternative challenge focused on gathering Hell Essence, a resource that substitutes for missing crafting parts and enables additional combinations.
Completing the main kingdom route unlocks New Game+, which carries selected champions into a new campaign while providing further powers and exclusive fusions. Automatic battles continue while the game runs in the background, and progress saves automatically after each session. Collection management tools include search, filters, favorites, protected monsters, and team presets to organize growing rosters efficiently.
Visuals and Progression Systems
The game features painted pixel-art visuals with animated creatures and distinct biome music that enhance the fantasy setting. The bestiary fills as players defeat monsters, fusions, and biome bosses, encouraging thorough exploration of available content.
Permanent upgrades through crystals and reincarnation create meaningful meta-progression. Fusions build on earlier combinations, allowing complex team compositions that evolve over multiple expeditions. Collection tools help maintain large rosters without overwhelming the player during planning phases.
Is It Worth Playing?
Beastforger Autobattle suits players who enjoy incremental autobattlers centered on monster collection, synergy building, and deliberate risk management in a single-player format. The emphasis on crafting, fusing, and experimenting with team roles provides depth for those who like optimizing combinations and pushing further with each run.
Features such as automatic battles, offline-adjacent progression during active sessions, and New Game+ support repeated play without requiring constant attention. The painted pixel-art style and biome variety add atmosphere to the core systems. As a coming-soon title with no user reviews available yet, its appeal depends on interest in the described mechanics of forging armies from defeated foes and reclaiming territory through persistent collection growth.