Cubeshire is a persistent online strategy game set across a block-built Britain and Ireland. Every hill, coast, lake and river is drawn from real terrain at one block to 180 metres, and the whole island sits on one shared server where thousands of players and lords hold ground at the same time.
You start with a village and a few hundred labourers. Claim farmland, forest, quarry and mine around you, raise the buildings that turn them into food, wood, stone and iron, and grow your town hall from a wooden hall into a stone castle. Every building is made of the same blocks the world is, and the map shows exactly what you have built.
Nothing is taken without a fight. Land is held by outlaws, by neighbouring lords, or by other players, and it changes hands on the field. Train militia, spearmen, archers, knights and siege engines, send them on real marches that take real time across real distances, and read the herald's report when they arrive. Battles are decided by numbers and by what you brought, and every one can be watched again from your mail.
Scout before you march. Hobelars can look at a castle and tell you what stands inside it, if they outnumber the watch. Walls, watch towers and hospitals decide what an attacker finds and what comes home afterwards.
The country is alive. Eighty cities and over four thousand towns and lords farm, build, trade and march on their own, take land, and hold grudges against those who take it from them. Later research lets a player hold a town, then a city, and rule as the lords do.
Join a guild, talk in general and guild chat, trade on the market, recruit heroes at the tavern, and take on the steward's errands as you learn the ground. New players are shielded from attack for their first five days.
Cubeshire runs on Windows and needs an internet connection. The world never stops while you are away, and neither do your neighbours.