Deck Beasts is a free to play indie strategy game on PC that blends deck building with auto battler and roguelike elements. Players assemble squads of pixel art beasts and send them into automated combat runs where drafting choices and item synergies determine the outcome.
Gameplay
The core loop centers on building a team through drafting sessions. Each run involves selecting beasts to form a squad, then assigning abilities and items to them while gathering relics that alter how the team functions in battle. Combat resolves automatically once teams are set, with outcomes depending on the specific combinations chosen during the draft.
Over 95 beasts form the roster alongside more than 120 abilities and 60 items. Relics number over 35 and provide run altering effects that encourage experimentation across multiple attempts. The system supports billions of potential team configurations, which means repeated runs rarely repeat the same strategy or result.
Players can theorycraft custom decks by adjusting every component from beast selection to relic choices. Starter decks offer quick entry points, and a rotating weekly deck provides fresh options without requiring full customization upfront. Decks can be shared with others to test and refine builds collaboratively.
Game Modes
Runs follow a roguelike structure where the objective is to secure 10 wins before accumulating 4 losses represented by hearts. This format creates a clear progression path within each attempt while allowing for high variance based on draft luck and build decisions.
Ranked multiplayer pits player created teams against one another in direct competition. Participants climb through nine tiers that range from Slime at the entry level up to Grandmaster at the top. Gems earned through these matches unlock additional beasts, abilities, items, and relics for future runs.
Key Mechanics and Progression
Beast drafting forms the foundation of every session. Choices made here directly influence how abilities interact during auto resolved fights, whether the focus leans toward early pressure, sustained buffs on a single carry, targeted removals, or layered debuff strategies. Relics add another layer by reshaping available options or team behaviors across an entire run.
Free to play access means all core systems remain available without purchase barriers. Gems from ranked play serve as the primary progression currency for expanding the collection and unlocking new combinations over time.
Is It Worth Playing?
Deck Beasts suits players who enjoy deck building games and auto battlers that reward experimentation with synergies. The roguelike run structure with a fixed win loss target keeps sessions focused, while ranked multiplayer adds ongoing competition against other teams. As a recently released title from a solo developer, the game continues to receive updates that expand the beast roster, ability pool, and relic options. Its free to play model lowers the barrier for anyone interested in testing pixel art creature teams and theorycrafting builds. Those who prefer precise control over team composition and iterative refinement of strategies will find the most engagement here.