Giants Uprising is an action RPG that places players in control of a massive, vengeful giant in a medieval fantasy setting. The core experience revolves around rampaging through human settlements as a runaway slave seeking retribution for the enslavement of his kind. Developed by VARSAV Game Studios and released in Early Access in 2021, the title combines large-scale destruction with character progression and combat against both small foes and fellow giants.
Gameplay
The central loop involves moving through environments and using raw physical power to demolish structures, vehicles, and opposing forces. Players execute basic attacks such as punches and overhead strikes while incorporating blocks, dodges, and ground stomps to manage groups of enemies. Objects in the world can be picked up and thrown as improvised weapons, adding variety to engagements against infantry formations or siege equipment.
Progression comes through selecting destiny paths and passive abilities that shape how the giant handles combat and destruction over time. Customization options allow changes to appearance, with the option to alter clothing through repeated use in battle. The accompanying human companion provides narrative context during the journey across ruined lands and occupied territories.
Combat emphasizes scale and momentum. A single giant can flatten villages or clash directly with other large opponents, creating moments where the player must decide between scattering smaller units or focusing on high-threat targets. The system rewards direct, forceful play rather than precise positioning or resource management typical of many RPGs.
Game Modes
The game centers on story-driven sequences that advance the revenge narrative. These sequences feature large battles against waves of human soldiers supported by siege machinery, requiring the player to clear paths through settlements while avoiding or countering organized resistance.
Separate encounters pit the giant against other giants of comparable size. These fights highlight direct physical confrontations where abilities and chosen passives influence outcomes. Destruction elements run throughout both types of encounters, allowing players to interact with the environment as a primary tool for progress and area control.
No separate multiplayer or competitive modes exist. All activity occurs in single-player scenarios that blend linear objectives with opportunities for open destruction within the available maps.
Story and Setting
The narrative follows a single giant who escapes captivity alongside a human convict. Together they target human strongholds to uncover the fate of other enslaved giants and strike back at the leaders responsible for their oppression. The world depicts ancient giant cities reduced to ruins while human kingdoms expand using captured giants as labor and weapons of war.
Dialogue and environmental details reinforce themes of betrayal and retribution. The giant's internal drive for freedom and justice propels the campaign forward, with each destroyed settlement serving as both a tactical victory and a step toward broader uprising.
Is It Worth Playing?
Giants Uprising remains in Early Access with its last developer update occurring more than three years ago. User reviews on the primary distribution platform sit at mixed levels, with 57 percent positive from 192 total reviews. The experience delivers the promised scale of destruction and giant-versus-giant clashes, yet reports note performance issues and limited content variety in its current form.
Players drawn to straightforward action focused on physical dominance and environmental interaction may find satisfaction in short sessions. Those seeking polished progression systems, extensive customization depth, or ongoing content updates will likely encounter the constraints of an unfinished title. The game suits individuals comfortable with Early Access limitations and interested in the unique premise of controlling the giant rather than fighting one.