Momotaro and the Oni Island is a single-player match-3 puzzle RPG developed by Nigiri Games for PC. Players take on the role of Momotaro, drawing from the classic Japanese folktale, as they progress through an island filled with monsters using a combination of colored piece matching and combat mechanics.
Gameplay
The core loop centers on an active match-3 board where players move, aim, and fire pieces to fill attack bars and deal damage. Different colors correspond to elemental types, allowing players to target weaknesses in enemy defenses for greater effectiveness. Enemies respond with their own attacks, requiring careful management of the board to maintain pressure while avoiding incoming threats.
Companions rescued during the journey provide additional support in combat by contributing to attacks or altering the board state. Resources gathered from successful matches fund upgrades to individual pieces, improving their power, range, or special effects. The system encourages experimentation with loadouts before each encounter.
Progression occurs across a branching map that presents a mix of combat encounters, puzzle challenges, and timed segments. Choices at junctions influence the sequence of levels and the allies available for later stages, adding replay value through different routes.
Game Modes
Levels fall into three main categories on the branching map. Combat levels focus on sustained matching to overcome groups of monsters while surviving counterattacks. Puzzle levels emphasize precise sequences and combinations to solve objectives without time pressure. Timed challenge levels introduce strict limits that reward efficient board control and quick decision making.
The roguelike structure means each run can vary based on the path selected and upgrades acquired. Players collect resources to strengthen their pieces across multiple attempts, with rescued companions offering new tactical options in subsequent playthroughs.
Story and Setting
The narrative follows Momotaro and his companions as they advance toward the Oni King. Encounters with various monsters and the rescue of allies build the party over the course of the journey. The setting draws directly from Japanese folklore elements, presenting an island environment populated by oni and other creatures.
Is It Worth Playing?
The game remains in development with a web demo available for testing the match-3 combat and progression systems. As a single-player experience, it suits players who enjoy combining puzzle mechanics with light RPG elements and character collection. The branching structure and upgrade system provide opportunities for repeated runs once the full version releases.
Those interested in match-3 games with an active board and elemental strategy will find the combat loop distinct from standard implementations. The integration of companions adds another layer to encounters without complicating the core matching process. Availability on PC through Steam is listed as coming soon, with the current demo serving as the primary way to experience the mechanics ahead of launch.