RAID: World War II is a four-player cooperative first-person shooter set in Europe during World War II. Players take on the role of escaped prisoners of war tasked with disrupting Nazi operations through direct combat and theft of resources. The game emphasizes teamwork in intense firefights against enemy forces, with progression tied to mission completion and collectibles.
Gameplay
Core action revolves around selecting one of four distinct classes that shape combat approach. Recon focuses on long-range precision shots and support fire. Assault delivers sustained firepower in close engagements. Insurgent absorbs damage while advancing on objectives. Demolitions specializes in explosive setups to clear groups or structures. Each class features its own skill tree that players develop through repeated play.
Four playable characters represent different Allied and Axis backgrounds: Sterling from Great Britain, Rivet from the United States, Kurgan from the Soviet Union, and Wolfgang from Germany. Uniforms can be customized with various options to alter appearance during missions. Warcry abilities provide temporary team-wide buffs that can shift momentum in difficult encounters.
Combat occurs in first-person perspective with emphasis on positioning, ammo management, and coordinated pushes. Players collect gold and dog tags as primary rewards, which contribute to overall progression and unlocks. The experience supports both online co-op sessions and solo attempts with AI assistance where available.
Game Modes
Standard missions, referred to as Raids, send teams into specific locations across war-torn Europe. Examples include assaults on fortified structures like the Flakturm in Berlin and operations around the Bridge over the river Elbe. Objectives typically combine elimination of enemy presence with retrieval of items or sabotage.
Operations extend the format into multi-stage campaigns. These link several Raids in sequence within familiar settings but introduce new objectives and heightened risks for greater payouts upon completion.
Outlaw Raids unlock after finding hidden documents during regular missions. These variants prioritize personal gold collection over primary employer goals, allowing more freedom in approach. Challenge Cards add another layer by letting players apply modifiers before starting. Options range from beneficial effects like extra health to restrictive rules such as pistol-only loadouts or unconventional enemy behaviors like Crab People encounters.
Characters and Progression
The four heroes each bring unique visual styles that stand out in group play. Customization extends beyond base uniforms to further personalize loadouts and appearance. Skill trees tied to classes encourage experimentation across multiple runs, with Warcry abilities serving as key tactical tools for group survival.
Progression centers on experience gains, class proficiencies, and card collection. Higher difficulty settings increase enemy variety and aggression, rewarding careful planning and resource use. Gold serves as the main currency for upgrades and unlocks, while dog tags contribute to chest rewards that may contain new cards or other items.
Is It Worth Playing?
The game suits players who enjoy cooperative shooters with class-based variety and mission modifiers. Its focus on four-player teamwork and customizable characters provides consistent engagement for those interested in WWII-themed action. Challenge Cards and Operations extend replay value through different constraints and chained objectives.
Community discussions from recent years confirm the card system remains functional and active for ongoing sessions. Availability on PC allows access for fans of the genre who prefer structured co-op over open-world formats. Those seeking fast-paced team combat with progression through repeated missions will find the core loop intact, while players preferring solo campaigns or modern live-service updates may look elsewhere.