Tapis is a strategy roguelike for PC that combines card draws, positional tactics, and persistent poker elements into a tabletop scoring system. Players aim to build higher totals across repeated runs by arranging tokens on a shared board while carrying forward upgrades from one attempt to the next. The game draws from casual and indie traditions with its accessible rules and deep strategic layers, appealing to those who enjoy blending luck with deliberate placement decisions.
Gameplay
Each round begins with tokens appearing on the table, where their scoring potential shifts according to their location and assigned family. Mover tokens allow players to swap positions, push pieces aside, or otherwise rearrange the layout to create scoring chains. This core loop turns an initial random draw into sequences of multiplied points through careful positioning.
Five playing cards form the player's equipment for every run. These cards supply active abilities for board manipulation along with passive effects that remain available across multiple attempts. Forming standard poker combinations such as flushes, pairs, or straights strengthens entire token families, turning the hand into a long-term progression tool rather than a one-off resource.
Game Modes
The main campaign requires clearing six distinct worlds while chasing personal best scores. After completion, prestige replays introduce heightened difficulty and additional rewards for those seeking greater challenges. Infinite mode extends play indefinitely, feeding into online leaderboards where players compare totals against others.
A separate PvP option pits participants against one another in direct competition using the same token and card systems. These modes support both short sessions focused on optimization and extended campaigns that reward repeated experimentation with different token combinations.
Themed Packs and Token Variety
Hundreds of tokens appear across multiple themed collections, including forest, river, sea, and mountain environments. Each collection introduces unique interactions such as growth mechanics or environmental shifts that alter scoring opportunities. Combining tokens from several packs at once allows players to craft personalized approaches tailored to specific scoring goals or board states.
The variety encourages testing different family synergies and placement patterns without requiring mastery of every element upfront. New runs can emphasize particular mechanics drawn from the available packs, keeping the decision space broad even after multiple playthroughs.
Is It Worth Playing?
Tapis targets players who appreciate roguelike progression mixed with tactical placement and light card-building elements. Its single-player focus on score improvement suits those comfortable with iterative runs and optimization, while the PvP mode adds a competitive outlet for those who prefer direct comparison. The game remains in development with a planned release in Q4 2026 and currently shows no user reviews, so prospective players may wish to follow updates on its Steam page to assess final balance and content depth before purchase. The blend of luck mitigation through positioning and carry-over upgrades provides a clear hook for strategy enthusiasts seeking a compact yet replayable experience on PC.