The Awakener: Forgotten Oath is a third-person action RPG with rogue-like elements set on PC. Players take on the role of an Awakener summoned by the Twelve Gods of Therad in the decaying world of Sylvalond, where they battle demons in the dimension known as Nothingness to prevent the revival of the Demon Lord.
Gameplay
Combat unfolds from a third-person perspective with a flexible system that blends swords, magic, and other styles. Players explore dungeons filled with demons and creatures, chaining attacks and abilities in satisfying combos. The loop centers on repeated runs where each death leads to revival, stripping away collected loot but granting permanent growth through new experiences, talents, and awakened abilities.
Recruitment expands the roster of available adventurers. These characters share the Awakener identity yet bring distinct occupations and special abilities that can turn the tide in tough encounters. Holy relics tied to the Twelve Gods allow players to charge weapons with different powers for varied combat flavors. Artefacts from past heroes provide additional tools, each carrying a unique ability drawn from its original owner.
Progression rewards persistence across multiple expeditions. Abilities improve through battle and repeated deaths, building a stronger mentality and more capable team over time. The focus remains on strategic responses to encounters in a world where disasters have been isolated into the Nothingness.
Game Modes
The game operates as a single-player experience centered on dungeon expeditions within the Nothingness. Players manage multiple adventurers across runs, freeing allies and expanding options while confronting escalating threats from Chaos slaves and demons. There are no separate competitive or cooperative modes; the structure revolves around solo progression through repeated attempts to advance the central goal of halting annihilation.
Each run emphasizes exploration and combat decisions that shape the immediate outcome and long-term character development. The absence of distinct named modes keeps the emphasis on the core rogue-like cycle of entry, battle, death, and revival.
Progression and Systems
Core systems tie together recruitment, relic charging, and artefact usage to create layered decision-making during runs. Different gods contribute unique power flavors to weapons, while artefacts introduce situational tools that complement the chosen combat style. Permanent upgrades accumulate across deaths, encouraging players to experiment with new adventurer combinations and ability paths.
The world lore frames these mechanics within endless battles against spreading disasters. Players operate teams of Awakeners to clear threats, with each revival costing temporary gains but building toward greater resilience against the Demon Lord.
Is It Worth Playing?
The game launched on PC in November 2023 and has received ongoing updates, including version 2.3 patches as recently as 2025. On Steam it holds a Mostly Positive rating from 211 reviews, with 71 percent approval. Feedback highlights satisfying combat hits and combos alongside a functional rogue-like loop, though some note limited narrative depth and standard environments.
It suits players who enjoy third-person action RPGs with rogue-like death and growth mechanics, flexible weapon charging, and team recruitment. Those seeking deep story or varied modes may find the focused single-player expeditions less appealing. The price point and continued support make it a reasonable option for fans of the genre who value combat experimentation and incremental power gains across runs.