Twelve years. That is how long The Sims 4 has made you hit save like your life depended on it, and on July 21 that finally changes. EA is rolling out a free update that adds proper autosave to a game that launched back in 2014 without it. Better late than never, right?
If you have ever lost a whole evening of Sims drama to a random crash, you know exactly why this one hits different. A wedding, a fire, a perfectly chaotic family reunion... gone, because the game decided to fall over and you had not saved in an hour. Reproducing that stuff is basically impossible, which is what made the missing autosave sting so much.
It runs quietly in the background and drops save points at moments that actually matter. You get to tweak it too, over in the Game Save Settings: save after your Sim travels between lots, save after a set chunk of playtime, or save at key gameplay milestones. Prefer to stay in control? There is a Save Reminders option instead, complete with a friendly little gnome that nudges you to save at whatever pace you pick. No more relying on memory alone.
The July 21 patch is more than just autosave, though. Memory Boost, which used to be a Windows-only thing, is going out to every platform, and this time it is on by default and cannot be switched off. It is meant to cut lag, bump up frame rates, shorten load times, and lower the odds of a crash, which is huge if you hoard decorated lots and gigantic households in ancient save files. The same tech is also being used to sort out corrupted lots in saves with multiple rental units, so "For Rent" players should breathe easier.
Bug fixes are in there as well, including that annoying roof rendering mess from the June patch. And if you are already looking ahead, the team says September's quality-of-life update is aiming at smarter, more consistent Sim autonomy.
The update lands July 21 at 10AM PT / 7PM CET across PC, Mac, Xbox and PlayStation. Twelve years late, sure, but we will take it. Did you lose a save that still haunts you? Drop it in the comments.