Divinity: Original Sin 2 - Divine Edition delivers a turn-based strategy RPG adventure on PC where players control Sourcerers in the world of Rivellon. The game emphasizes tactical combat, environmental interactions, and player-driven choices that shape quests and alliances.
Gameplay
Combat unfolds in a grid-based system where positioning determines outcomes. High ground provides advantages, while surfaces created by spells or abilities can ignite, freeze, or electrify areas to affect multiple targets. Players access more than 200 skills across 12 schools, allowing combinations that reward experimentation with elements like teleportation, summoning, and status effects.
Exploration encourages thorough investigation of environments. Objects can be moved, destroyed, or repurposed, and conversations branch based on character tags, reputation, and race. These elements integrate into a flexible quest structure where multiple solutions exist for most objectives, often leading to different faction responses or long-term consequences.
Party management supports solo play with up to four characters or cooperative sessions. Each participant controls one or more party members during both travel and battles, with drop-in support for online or local split-screen sessions.
Game Modes
The core experience centers on a cooperative story campaign playable alone or with up to three others. Difficulty options include Story Mode for reduced combat challenge, Explorer Mode for lighter encounters, Classic Mode for standard balance, Tactician Mode for increased enemy capabilities, and Honor Mode for permadeath-style restrictions on saves.
Arena Mode supports competitive play where participants form teams for direct confrontations in dedicated maps. Matches incorporate modifiers and can run in online or round-robin formats.
Game Master Mode enables custom campaign creation and hosting. Users build scenarios offline before running sessions where others join as players, drawing on the game's systems for tabletop-style adventures with full manipulation of characters, items, and events.
Character Creation and Factions
Players select from five races-Human, Lizard, Elf, Dwarf, or Undead-each with a unique innate ability. Six origin characters offer predefined backgrounds, personal quests, and dialogue options, while custom characters allow full freedom in appearance and starting class. Race and origin choices influence interactions with NPCs and open or close specific paths through the narrative.
The Divine Order serves as a central antagonistic force that targets Sourcerers, believing their magic draws Voidwoken threats. Other groups and individuals present opportunities for alliances or conflicts that evolve based on player decisions throughout the journey.
Is It Worth Playing?
The game suits players who enjoy methodical turn-based combat paired with extensive freedom in how they approach objectives and build parties. Its systems support repeated playthroughs through different character combinations and choice outcomes, while cooperative and competitive modes extend engagement beyond single-player runs.
Game Master Mode adds longevity for those interested in creating or participating in tailored experiences. The title remains available as a complete package with no ongoing seasonal content, making it suitable for those seeking a self-contained campaign rather than live-service updates.
Those who prefer fast-paced action or linear stories may find the deliberate pacing and branching structure less appealing. The emphasis on tactical depth and player agency aligns best with fans of classic RPG mechanics updated for modern co-op and customization.