That Time I Got Reincarnated as a Slime ISEKAI Chronicles is an action RPG for PC that places players in control of Rimuru Tempest as he builds the Jura Tempest Federation. The game blends fast-paced side-scrolling combat with town management, drawing directly from the anime series while adding original story content. Players explore 2D environments, engage enemies in real-time battles, and expand a growing settlement through construction and resource management.
Gameplay
Combat takes place in a 2D side-scrolling format across linear dungeon sections filled with enemies and treasure chests. Rimuru leads a party of three active characters plus two support allies. Basic attacks change based on directional input, allowing varied combos, while skills and ultimate abilities fill gauges for powerful effects. Switching between active party members occurs on a cooldown, and elemental affinities influence effectiveness against foes. Higher combo counts and damage output during encounters yield better rewards, creating a loop that rewards aggressive play.
Outside of combat, the city-building system lets players construct facilities in the Jura Tempest Federation. These structures provide Tempest Resonance effects that boost party stats such as attack power or defense. Progress through the story unlocks new building options, including some inspired by modern designs from Rimuru's past life. Resources gathered from expeditions fund expansion, and the settlement grows from a small village into a larger nation over time. Character progression relies on GP earned from outings rather than traditional experience levels, feeding into skill trees that unlock new abilities and passive bonuses.
Game Modes
The core experience centers on story-driven adventures that follow key arcs from the source material. Players relive events from the encounter with the Kijin through the battle against the Kingdom of Falmuth, presented in a fully voiced format. Two original storylines expand the narrative: the Goblin's Revenge Arc introduces Kataki, a bugbear seeking retribution, and the Religious Nation Arc pits Tempest against the Theocracy of Angels. Side quests supplement the main path, often involving resource collection or simple objectives within explored areas.
City management runs parallel to adventuring. Players return to the federation hub to place buildings, optimize stat bonuses, and interact with residents. This loop ties directly into combat preparation, as stronger resonance effects improve performance in subsequent expeditions. No separate competitive or multiplayer modes exist; the focus remains on single-player progression through story content and settlement development.
Story and Characters
The narrative adapts major events from the anime while incorporating new tales supervised by the original author. Rimuru recruits familiar allies such as Benimaru, Shuna, and Ranga, each with distinct combat styles and bond levels that unlock team-based special attacks. Story segments use visual novel-style delivery between action sequences. New antagonists and plot threads, including those in the added arcs, integrate with the established world of Tempest. The game assumes some familiarity with the series for full context, though core events receive clear presentation.
Is It Worth Playing?
Reception has been mixed, with critics noting enjoyable combat and solid voice acting alongside repetitive dungeon layouts and limited depth in building mechanics. The action feels responsive and satisfying during longer combos, particularly when leveraging multiple characters and support skills. However, the linear stage design and straightforward objectives lead to repetition after several hours. Player feedback on Steam reflects this balance, resulting in mixed overall ratings.
The game suits fans of the That Time I Got Reincarnated as a Slime series who want to experience adapted story moments alongside original content in an interactive format. Those seeking varied exploration or complex systems may find the loop restrictive. Availability on PC supports straightforward access, and the single-player structure delivers a complete campaign without ongoing seasonal elements. Consider the title if the combination of 2D action combat and light town building aligns with personal preferences for anime adaptations.