Banners of Ruin Powdermaster expands the core experience of this strategy indie RPG with a new playable hero designed for solo starts. The base game centers on building a deck and guiding a party through the city of Dawn's Point in a series of turn based encounters. The Powdermaster DLC introduces a character who begins alone but gains the ability to recruit additional members during runs while bringing exclusive talents and equipment options.
Gameplay
Combat takes place on a grid where positioning determines the effectiveness of attacks and defenses. Players manage a hand of cards that consume stamina or will to execute moves, with each character contributing unique abilities to the party. Encounters vary through randomized scenarios that present choices with lasting effects on the run, such as resource gains or new risks. Deck building involves selecting cards that synergize across the group, and equipment upgrades alter how characters perform in battle. The Powdermaster adds powder cards in red, pink, yellow, or black that can be discarded to build stacks of the Boom status effect. His grenade ability converts those stacks into damage, and several of his ten new talents interact with Boom in distinct ways. Some of the three new enemies and seven new scenarios appear only when this character leads the party, while others integrate into all future campaigns.
Game Modes
The game focuses on single player campaigns structured as roguelike runs. Each attempt begins with the selection of a starting hero, after which the player navigates a sequence of encounters that build toward the city center. The Powdermaster must serve as the initial character for the entire campaign when chosen, though party members can still be added along the way. No separate multiplayer or versus modes exist. Progression relies on completing runs to unlock permanent improvements that carry over between attempts, encouraging repeated play to explore different deck combinations and hero pairings.
The Powdermaster Character
This hero stands out through his specialized mechanics. Powder cards form the foundation of his playstyle, and discarding multiple colors at once yields extra Boom stacks. Armour and weapon upgrades further tailor his role, allowing the character to scale damage output or add utility effects during longer campaigns. The addition of new global content means later runs with other heroes benefit from the expanded enemy roster and scenario variety introduced by the DLC.
Is It Worth Playing?
Players who enjoy turn based strategy combined with deck building and roguelike elements will find the core loop engaging. The game receives mostly positive feedback overall, with praise for its combat grid and visual presentation. The Powdermaster DLC provides meaningful variety for those who have already completed several base game runs, particularly through its unique status effect and exclusive encounters. Recent updates continue to refine balance and add quality of life features. Those seeking a challenging single player experience with high replayability through randomized paths and party composition will likely appreciate the title, while players preferring faster paced action or multiplayer options may find the deliberate pacing less suitable.