Total War: Warhammer III - Boris Todbringer Lords of the End Times is a strategy game expansion for PC that places players in command of an Empire faction centered on Middenland. It combines turn-based campaign management with large-scale real-time battles set in the Warhammer universe. The focus rests on Boris Todbringer as he leads efforts to protect the Empire while pursuing his personal vendetta against the Beastlord Khazrak One-Eye.
Gameplay
Boris Todbringer commands forces from the Empire roster with a strong emphasis on Middenland units tied to the Cult of Ulric. On the campaign map he builds Fervour by defeating enemies of the Empire. This resource fuels upgrades to the Great Temple of Ulric and its six sacred Sanctuaries. Upgraded Sanctuaries deliver permanent bonuses to the faction while the growing Flame of Ulric unlocks access to powerful Elector State Troopers for recruitment.
In battles Boris fights as a melee specialist armed with the axe Legbiter. His veteran general abilities provide command bonuses that strengthen nearby Middenland troops. Players recruit across the broader Empire roster and gain access to new units including Wolf-Kin, Hunting Hounds, Warriors of Ulric, Teutogen Guard, Knights of the White Wolf, Knights Panther, and the Celestial Hurricanum. Additional options appear through legendary hero Ar-Ulric Emil Valgeir, the Seneschal of the White Wolf lord, and the Priest of Ulric hero. Three regiments of renown further expand the roster with themed variants of core units.
Game Modes
The primary mode is the Immortal Empires campaign. Purchasing the Boris Todbringer pack grants immediate access to this expansive, world-spanning campaign without requiring ownership of Total War: Warhammer III. The campaign supports single-player progression where players manage faction development, conduct diplomacy, and wage wars across a merged map of multiple continents.
Real-time battles form the core combat experience. These unfold on detailed battlefields where players control armies in large-scale engagements that mix infantry, cavalry, artillery, and hero units. Multiplayer support exists for custom battles and campaign elements, though the emphasis remains on the single-player campaign structure.
Key Mechanics and Units
The Great Temple of Ulric system drives long-term progression. Players perform Winter Rites to energize armies after upgrading Sanctuaries. These rites and bonuses reward consistent military success against Empire threats. Boris benefits from unique lord effects that improve recruitment ranks for Cult of Ulric units and provide targeted abilities in combat.
New units integrate into standard Empire play while adding distinct Middenland flavor. Wolf-Kin and Warriors of Ulric serve as aggressive infantry options. Hunting Hounds act as fast skirmishers. Knights of the White Wolf and Knights Panther deliver heavy cavalry punch. The Celestial Hurricanum brings mobile artillery support. Teutogen Guard units anchor defensive lines with high resilience.
Is It Worth Playing?
This expansion suits players who enjoy grand strategy campaigns combined with tactical real-time battles. The Middenland-focused roster and Ulric-themed mechanics offer a fresh Empire experience centered on melee strength and temple upgrades. The Immortal Empires access included with the pack removes barriers for new players interested in the full map without prior purchases.
Those drawn to Empire factions, wolf-god lore, or revenge-driven narratives will find direct appeal in Boris Todbringer's campaign goals. The addition of multiple new units and heroes expands army-building options without altering the established Total War formula. As an upcoming release with confirmed features, it targets fans seeking deeper single-player campaign content in a strategy setting.