Each Other is a top-down puzzle game in the strategy and indie genres, available on PC. The title centers on simultaneous control of two characters who must navigate a series of interconnected challenges in a pixel-art style.
Gameplay
The core loop requires directing Edwin and Judy at once using identical inputs for movement and actions. Both characters respond together, so every decision affects their paired progress through each stage. Levels feature hazards such as holes in the floor and patrolling enemies that must be evaded to reach separate exit hatches for each character. Precision timing and path planning become essential because the shared controls limit independent maneuvering. Pixel-art visuals keep the focus on clear layouts of rooms and obstacles across multiple floors.
Game Modes
The game structures its content into four chapters, each containing fifteen levels for a total of sixty stages. Progression follows a linear sequence where completing one level unlocks the next within the chapter. No separate modes exist beyond this campaign format, which emphasizes puzzle solving and coordinated movement in every stage. The singleplayer experience remains consistent throughout, with increasing complexity in obstacle placement and spatial requirements as chapters advance.
Story and Setting
Players follow Edwin and Judy as they move through the floors of their orphanage. The narrative unfolds gradually across the chapters, providing context for the characters' shared journey and their attempts to reach the exits. Environmental details in the pixel-art presentation reinforce the setting without interrupting the puzzle focus.
Is It Worth Playing?
Each Other suits players who enjoy deliberate puzzle design and simultaneous character control in a compact singleplayer package. The game released on October 31, 2022, and maintains a 100 percent positive rating from its fourteen user reviews. This reception highlights appreciation for the coordinated mechanics and level structure. Those seeking a focused indie strategy title with sixty levels of top-down challenges will find the experience matches that description directly. The absence of additional modes or ongoing updates keeps the content centered on the original campaign.