Buy manaCompiler PC

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Release: 22 Mar 2022
Steam:
Overwhelmingly Negative (8)
Official
Unavailable
Keyshops
Unavailable
Buy in Official Store:
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Buy in Keyshops:
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About manaCompiler

manaCompiler - about the game
manaCompiler bridges traditional digital audio workstations and visual DSP programming with a modular setup for fast, intuitive audio creation. Players mix loops, assemble synthesizers or sample instruments, and fuse sequencer types into multichannel chains. Objects handle audio, sync, and trigger signals with automatic connection resolution, while macros save groups for reuse across projects. This indie audio production tool delivers a 2.5D OpenGL interface at up to 8K resolution, polyphonic piano rolls with microtonal support, and I/O via ASIO, CoreAudio, or MIDI. Route channels to external DAWs, link instances over TCP/IP networks, or render 32-bit WAV files. Audio creators seeking seamless runtime operation and precise control signal processing will find its 59 object types essential for experimentation.

manaCompiler is a modular audio/music environment that aspires to establish a ground between traditional digital audio workstations and visual DSP programming languages in extremely accessible way, focusing only in fast and intuitive creative process.

Play and mix audio loops, build your own synthesizers or sample-based instruments, combine different sequencer types together like nobody has ever dared to imagine, with incredible ease. Render the output to WAV or route individual audio channels to external mixer or DAW and link multiple manaCompiler instances with network audio.

So far 59 different object types provide functionality to create and process multichannel audio and simulate analog control signals across audio/midi interfaces and TCP/IP network.
Environment

  • So far 50 object types from simple operators to complete sequencers.
  • Objects can send three types of signal: Audio, Sync and Trigger.
  • Any object can be connected to any other object.
  • Connection types are auto-resolved between object types.
  • Groups of objects can be saved to macros and loaded back between projects.
  • No (software) limit on object amount.
  • State machine for sequencing parameter/data scenes.
  • Complete project saving and loading with all data and parameter states.
Interface
  • OpenGL rendered 2.5D interface.
  • Supporting resolutions up to 8K @ 60Hz.
  • Rapid intuitive navigation and operation with or without keyboard shortcuts.
  • (almost) VR ready.
  • Internal manual with thoroughly explained pictures.
  • Customizable color themes as text files.
Sound
  • Engine sample rate from 22 KHz to 192 KHz
  • Seamless object operation on runtime.
  • Anti-aliased oscillators.
  • Control signals at audio rate, with ultra precise effect.
  • High quality stereo sample interpolation.
  • Buffered online stereo hard disk recorder.
  • Stereo audio auto-slicing, pitch-analysis and pitch shifting.
  • OPUS-compressed real-time network audio.
Control
  • Traditional polyphonic piano roll editor/sequencer.
  • Microtonal support for all synthesis and sample playing.
  • Traditional automation editor/sequencer.
  • Arithmetic and logic objects to process control signals.
  • Algorithmic and stockhastic sequencers.
  • Physics simulation sequencer.
  • Virtual keyboard and sheet note visualizer.
I/O
  • Audio through DirectSound, WASAPI or ASIO in Windows 10.
  • Native CoreAudio for macOS.
  • Up to 32 individual input and output audio channels.
  • Reads WAV, AIFF and MP3 audio files.
  • MIDI in/out with support for multiple simultaneous devices.
  • Writes 32-bit WAV files with online render.
  • Reads and writes Scala (.SCL) tuning files.
  • TCP/IP real-time network audio.
Interface:
English

Age rating

Unavailable
Steam:
Overwhelmingly Negative (8)

Minimum:

  • OS: Windows 10 64-Bit
  • Processor: Dual Core 1.5 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.0 support
  • Storage: 100 MB available space
  • Additional Notes: Any with DirectSound, WASAPI or ASIO support

Recommended:

  • Processor: Quad Core 2.5 Ghz or faster
  • Memory: 16 GB RAM
  • Graphics: 4K resolution support
  • Additional Notes: Native ASIO audio driver (not ASIO4ALL); SSD drive

Minimum:

  • OS: macOS Catalina
  • Processor: Dual Core 2 GHz
  • Memory: 8 GB RAM
  • Graphics: OpenGL 4.0 support
  • Storage: 40 MB available space

Recommended:

  • Processor: Quad Core 3 Ghz or faster
  • Memory: 16 GB RAM
  • Graphics: 4K resolution support
  • Additional Notes: External; SSD drive
Historical low
Price history from official stores
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Price history from keyshops
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FAQ

8 questions

Before you start looking for a cheap manaCompiler key, check the essentials. Developed by Joel Kivelä. Published by Joel Kivelä. PC released date: 22 Mar 2022. Genres: Indie, Audio Production.

Q

Where to buy a cheap manaCompiler Steam key?

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We don't have a current Steam Store price for manaCompiler. The game may be temporarily unavailable or not yet listed on Steam.

Our price tracker covers both official retailers and key marketplaces, so you can find manaCompiler on sale even outside seasonal promotions. We currently detect 0 active offers from official stores and keyshops. Check the table above, compare against the historical low, and set an alert so you never miss the next price drop.

Based on our data, manaCompiler is not currently available on GeForce NOW. You will need to run it locally on your PC. Browse games available on GeForce NOW.

Yes. manaCompiler has an official page on the Steam Store, but we currently don't track any third-party offers with Steam DRM. Check back later or set a price alert.

Not at this time. Valve marks manaCompiler as Unsupported on Steam Deck. Keep an eye on XD.deals - we track Proton updates and community fixes. Browse games that are Steam Deck Verified or Steam Deck Playable.

manaCompiler does not appear to be available on PC Game Pass, EA Play, Ubisoft+ or any other PC subscription service at this time. Your only option is purchasing the game - use XD.deals to find the best price.

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