Impire is a strategy game centered on dungeon construction and management. Players assume the role of Báal-Abaddon, a demon imprisoned in an imp's body who escapes to establish his own underworld domain in the world of Ardania. The core loop revolves around expanding an underground lair, summoning and directing minions, and launching raids against surface threats while defending against invading heroes.
Gameplay
The gameplay combines dungeon building with real-time command of creatures and direct control over the central demon character. Players dig out rooms of various types to support different functions, install traps to deter intruders, and expand the layout to accommodate growing forces. The demon starts in a limited form and can be upgraded through weapons, armor, and progression that increases its power and abilities. Creatures are recruited from a pool of evil beings, then leveled and equipped to improve their effectiveness in combat. Raids send squads to the surface of Ardania to gather resources and treasures, providing the materials needed to sustain and expand operations. Combat emphasizes positioning squads of up to four creatures each, with a limit of five squads active at once, and direct intervention by the demon when needed. Spells add another layer, allowing tactical advantages during defense or offense.
Game Modes
Impire supports both single-player and multiplayer experiences. The campaign follows the demon's efforts to rebuild power and can be played solo or cooperatively with another player. Skirmish modes allow free-form dungeon building and confrontation without the campaign structure. Multiplayer options include competitive formats where up to four participants build dungeons under time constraints before engaging in objective-based play. Specific modes such as King of the Hill and Capture the Flag introduce shared scoring areas after an initial building phase, shifting focus from pure construction to timed competition and direct clashes.
Creature Management and Progression
Minion handling forms a central pillar of long-term strategy. Dozens of creature types become available as the dungeon grows, each with distinct strengths that players balance across squads. Leveling and equipment upgrades turn basic recruits into durable assets capable of handling stronger hero incursions. Resource management ties directly into this system, as gold and other materials gathered from raids fund both construction and improvements. The progression of the demon itself ties into these elements, with upgrades influencing combat effectiveness and overall dungeon control.
Is It Worth Playing?
Impire appeals primarily to players who enjoy classic dungeon management titles with real-time elements. Its mix of building, raiding, and squad-based combat delivers a focused experience for those interested in the genre, though some find the controls and interface dated. The campaign offers a structured path through the story of Báal-Abaddon's return, while multiplayer modes provide variety for group play. As an older release with no ongoing updates or seasonal content, it suits those seeking a complete, self-contained strategy title rather than live-service features. Availability on PC makes it accessible for fans of the style who appreciate its particular blend of construction and confrontation.